07-06-2012, 10:46 AM
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SUPER ARISA WORLD
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Thanked by: Garamonde, Previous, Crappy Blue Luigi, Candel, Virt, HandToeKnee, Tellis, Mutsukki, Vipershark, Zadaben, recme, ThePortalGuru, Sengir, Rosencrantz, Ngamer01, Iceman404
07-06-2012, 02:04 PM
Reworked the first post. It now contains the latest graphics, screens, link to the .exe file and game ideas.
Thanked by: Garamonde, Crappy Blue Luigi, Previous, Ploaj, HandToeKnee
07-06-2012, 02:20 PM
I see that the run button is O and the jump button is P. Does the .EXE have a control config? Because using your middle finger to jump in games has always seemed really illogical to me. It's basically like the way Mega Man Anniversary Collection switched the A and B buttons, and similarly often makes things rather uncomfortable/unplayable (mostly the latter).
Thanked by: Gaia, Crappy Blue Luigi
07-06-2012, 02:32 PM
It is a thing I suggested somewhere in this thread, but I've playtested this game so much I'm kind of used with it, heh
but yes, a control config option will be a great adittion. Thanked by: Garamonde, Crappy Blue Luigi
07-06-2012, 03:03 PM
Awesome! Demo runs great! Only thing that bugs me is that the moon abruptly stops once the character does. I don't really know how to fix it (I have zero programming knowledge), but it's a tad distracting.
Thanked by: Star
07-06-2012, 04:43 PM
The final game is going to have a control config. The only reason I don't have one now is because I don't have and graphics for that menu and well there isn't a menu yet to even put it yet regardless :p
I'm going to update the demo soon when I finish a few things but I'm camping at the moment and don't have much time. Hey Gors if you want to make the levels for the demo I could send you the updated stage builder. @Baegal That's an old glitch that I fixed right after I updated the demo hehe..
07-06-2012, 09:48 PM
Thanked by: Gors, Chris2Balls [:B], recme
07-06-2012, 11:36 PM
Thanked by: Crappy Blue Luigi, Gaia, redblueyellow, redblueyellow, redblueyellow, Tellis, HandToeKnee, Sengir, Zac, ThePortalGuru, Medevenx, Garamonde, Vipershark, Zadaben, recme, Candel, Ploaj
07-06-2012, 11:43 PM
Saw these on the stream, you did a good job on these~
07-06-2012, 11:49 PM
Amazing job as always, it baffles me how fast it takes for you to sprite. (I saw it on the stream too )
Thanked by: Garamonde
07-07-2012, 08:39 AM
07-07-2012, 06:01 PM
*Finished all graphics for Sengi~ (for now). *Arisa's sheet also got a small update, the shine on the transparent half of the gashapon capsule is now a regular circle, just like Sengi~'s. EDIT: noticed some mistakes, fixed them in this sheet.
Thanked by: Crappy Blue Luigi, Garamonde, Zadaben, Candel, Gaia, ThePortalGuru, HandToeKnee, redblueyellow
Thanked by: ThePortalGuru, Shade, Crappy Blue Luigi, Virt, Garamonde, Zadaben, Ploaj, redblueyellow, Iceman404
I think cameos would be a neat idea as long as it's subtle. Save some for DLC and a potential sequel you know c:
It's all up to Gors though. Thanked by: Virt, Previous, Sengir, Crappy Blue Luigi, Garamonde, Zadaben, Rosencrantz, recme, Iceman404
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