Aw man, just when I was getting used to my old thread.
STILL WAITIN'
Saturn Bomberman (SEGA Saturn)
NEW Bonk
NEW Master Higgins
NEW Honey
NEW Kabuki
NEW Kinu
NEW Kotetsu
NEW Manjimaru
NEW Manto
NEW Milon
NEW Yuna
Tetris Plus (GB)
NEW Puzzle Mode graphics
UPLOADED
The Amazing Spider-Man (PC)
Spider-Man
Annet Futatabi (SEGA CD)
Annet
Azure Dreams (GBC)
Kou
Bakusou Dekotora Densetsu Black (DS)
Mugshots 1
Mugshots 2
Mugshots 3
Batman Returns (NES)
Batman
Battle Arena Toshinden (GB)
Ellis
Eiji
Fo
Kayin
Sho
Bomberman (Arcade)
Bomberman
Bomberman Jetters (GBA)
Bomberman & Louie
Bomberman Jetters Game Collection (GBA)
Bongo
Gangu
Max
Mighty
Mujoe
Captain America & The Avengers (arcade)
Iron Man
Castelian (Game Boy)
All sprites
Dun Dam: Dungeons & Dam (DS)
Unit 1
Unit 2
Unit 3
Unit 4
Unit 5
Unit 6
Unit 7
Unit 8
Unit 9
Unit 10
Unit 11
Unit 12
Unit 13
Unit 14
Hyper Iria (SNES)
Iria
King of Fighters 2000 (arcade)
Another Athena
Another Benimaru
Baitang
Fio
Kaoru
Psycho Soldier Kensou
Loopop Cube - Loop Salad (DS)
Player
Mario Kart DS
Items
Marvel vs. Capcom (arcade)
NEW Tomichin
Metal Slug X (Arcade)
Whale
Pang (arcade)
Player characters
Puchi Carat (Arcade)
Aqua
By
Paz
Rald
Puyo Puyo~n (PSX)
Arle
Archan
Car-kun + Nazo Puyo enemies
Chico
Doppelganger Arle
Draco
Dragon
Harpy
Kikimora
Nohoho
Panotty
Rulue
Satan
Schezo
Seriri
Skeleton T
Suketoudara
Witch
Seirishoukan Princess Of Darkness (PSX
Art
Characters (battle)
Characters (map)
Enemies (battle)
Enemies (map)
Mugshots
Shinobi III (GEN)
Boss 2 (beta)
Boss 4 (beta)
Enemies (beta 1)
Shock Troopers: 2nd Squad (NeoGeo/arcade)
Fleeing soldier
Super Bomberman (SNES)
Enemies (world 1)
Enemies (world 2)
Super Bomberman: Panic Bomber W (SNES)
Map sprites
Battle backgrounds
Transformers: Call of the Future (PS2)
Mugshots
Radio communication
- - - - - - - - - - - - - - - -
Ramble time!
Firstly, an update to Rald. I've noticed Microsoft GIF Animator slightly screws up the colours of some things, and with a colour-intensive sheet like that, it needs fixed. There's horrible black transparency due to Easy GIF Animator, but better than wonky colours, y'know, and it's not like it intereferes with anything. I, uh, still haven't made much progress on the three remaining characters, though.
Also, been getting to grips with the Kawaks tile viewer, so these two NeoGeo rips are small tasters before I attempt bigger things.
(probably not THIS, mind you)
STILL WAITIN'
Saturn Bomberman (SEGA Saturn)
NEW Bonk
NEW Master Higgins
NEW Honey
NEW Kabuki
NEW Kinu
NEW Kotetsu
NEW Manjimaru
NEW Manto
NEW Milon
NEW Yuna
Tetris Plus (GB)
NEW Puzzle Mode graphics
UPLOADED
The Amazing Spider-Man (PC)
Spider-Man
Annet Futatabi (SEGA CD)
Annet
Azure Dreams (GBC)
Kou
Bakusou Dekotora Densetsu Black (DS)
Mugshots 1
Mugshots 2
Mugshots 3
Batman Returns (NES)
Batman
Battle Arena Toshinden (GB)
Ellis
Eiji
Fo
Kayin
Sho
Bomberman (Arcade)
Bomberman
Bomberman Jetters (GBA)
Bomberman & Louie
Bomberman Jetters Game Collection (GBA)
Bongo
Gangu
Max
Mighty
Mujoe
Captain America & The Avengers (arcade)
Iron Man
Castelian (Game Boy)
All sprites
Dun Dam: Dungeons & Dam (DS)
Unit 1
Unit 2
Unit 3
Unit 4
Unit 5
Unit 6
Unit 7
Unit 8
Unit 9
Unit 10
Unit 11
Unit 12
Unit 13
Unit 14
Hyper Iria (SNES)
Iria
King of Fighters 2000 (arcade)
Another Athena
Another Benimaru
Baitang
Fio
Kaoru
Psycho Soldier Kensou
Loopop Cube - Loop Salad (DS)
Player
Mario Kart DS
Items
Marvel vs. Capcom (arcade)
NEW Tomichin
Metal Slug X (Arcade)
Whale
Pang (arcade)
Player characters
Puchi Carat (Arcade)
Aqua
By
Paz
Rald
Puyo Puyo~n (PSX)
Arle
Archan
Car-kun + Nazo Puyo enemies
Chico
Doppelganger Arle
Draco
Dragon
Harpy
Kikimora
Nohoho
Panotty
Rulue
Satan
Schezo
Seriri
Skeleton T
Suketoudara
Witch
Seirishoukan Princess Of Darkness (PSX
Art
Characters (battle)
Characters (map)
Enemies (battle)
Enemies (map)
Mugshots
Shinobi III (GEN)
Boss 2 (beta)
Boss 4 (beta)
Enemies (beta 1)
Shock Troopers: 2nd Squad (NeoGeo/arcade)
Fleeing soldier
Super Bomberman (SNES)
Enemies (world 1)
Enemies (world 2)
Super Bomberman: Panic Bomber W (SNES)
Map sprites
Battle backgrounds
Transformers: Call of the Future (PS2)
Mugshots
Radio communication
- - - - - - - - - - - - - - - -
Ramble time!
Firstly, an update to Rald. I've noticed Microsoft GIF Animator slightly screws up the colours of some things, and with a colour-intensive sheet like that, it needs fixed. There's horrible black transparency due to Easy GIF Animator, but better than wonky colours, y'know, and it's not like it intereferes with anything. I, uh, still haven't made much progress on the three remaining characters, though.
Also, been getting to grips with the Kawaks tile viewer, so these two NeoGeo rips are small tasters before I attempt bigger things.
(probably not THIS, mind you)