07-23-2009, 03:09 PM
Oh yes, and there's Kirby.
Game?
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07-23-2009, 03:09 PM
Oh yes, and there's Kirby.
07-23-2009, 03:20 PM
Kirby is being brawlified at the moment. (look at the kirby topic)
07-27-2009, 08:59 AM
Shouldn't pichu have a lighter palette than pikachu.
08-20-2009, 02:16 AM
woooow!
that game or it is even a demo is waaay better the super smash flash! great job guys but is the title super smash bros. engine?? if it is it doesn't sound very mighty. are u guys too working on a adventure mode? and why won't we make a stage of tsr. just how they made the picto chat stage. keep up the good work! super smash bros. allstars.... super smash bros. clash tsr super smash bros super smash bros pc super smash bros. ultimate/ultra .....???
08-20-2009, 09:12 AM
How bout we keep the title with a fight word at the end like melee and brawl
Examples: Super Smash Brothers Donnybrook (Not a good one) Super Smash Brothers Rumble (oK) Super Smash Brothers Fight (pretty basic) Super Smash Brothers Pre School Rumble (Don't Use it was just for a laugh)
08-20-2009, 10:09 AM
The name will come later, probably.
08-20-2009, 08:16 PM
Smash Bros. Riot sounds good. Anyways...
I dunno, I just wanted to suggest that....
08-20-2009, 10:26 PM
i could try messing around in gamemaker to try and make something decent.
Or i could code it in DS, but a release for that wouldn't happen for a loooooong time.
08-20-2009, 10:53 PM
(08-20-2009, 10:26 PM)Rhymey Wrote: i could try messing around in gamemaker to try and make something decent. Not to discourage you from making an attempt at it, but I think someone else has already started making an engine for the game.
08-20-2009, 11:00 PM
(08-20-2009, 10:53 PM)Shadowth117 Wrote:(08-20-2009, 10:26 PM)Rhymey Wrote: i could try messing around in gamemaker to try and make something decent. What, DS or GameMaker?
08-21-2009, 01:41 AM
In flash actually. His name is Runouw.
08-21-2009, 11:28 AM
08-23-2009, 02:31 PM
Sorry I haven't been adding any new characters lately, I've been busy with school. And oh look, online play.
08-23-2009, 06:24 PM
No rush, man. We're nowhere near ready to start any hard stuff for the game, so tinker away at your leisure.
08-24-2009, 04:21 PM
(This post was last modified: 08-24-2009, 04:22 PM by Shadowth117.)
That game already has a better engine that's closer to the original game than any fangame before it. In all honesty, I think that your platform engines are commercial level or better. They really are amazing.
Keep up the good work. |
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