and a bonus stuff:
I might do an 8-bit Richter sprite sheet.
Richter and Dick
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and a bonus stuff: I might do an 8-bit Richter sprite sheet.
12-18-2009, 02:52 PM
The PA looks great! And the Richter stuff is okay, but the assembled piece is a bit cluttered.
But, I'm sad, because this isn't Bullethead...
12-18-2009, 02:58 PM
oh, yes. I've been drawing more concept arts for it. I'm going to do something about the project soon, it really needs an update.
12-18-2009, 07:30 PM
Dick Dastardly?
Gorsal, I love you.
oh wow, that's hardcore.
he looks so marvelously frustrated. >:c
12-19-2009, 08:29 PM
thanks for the comments, guys
I completed Richter's sprite sheet, and I plan on submitting it. Is this good enough?
12-19-2009, 09:03 PM
The mace thing's second frame should face the other way. When swinging things in a whip like motion, they face the opposite direction before hitting their target.
12-19-2009, 09:24 PM
give him his sotn moves
12-19-2009, 10:21 PM
one too many colors
change the white to the faint yellow and it'll be more 8-bit~
12-20-2009, 07:49 AM
*every sheet I post here is from tSR and I didn't make them; I'm posting there to explain*
(12-19-2009, 10:21 PM)oB2Ko Mario Wrote: one too many colors not really the sprites can have 3 colors per 8x8 square. I used this rule to color the sprites. I can try changing the white into yellow, but then it'll look like he's naked under that clothing About the whip, I tried to make it look like CV's classic whip motion. @ Legend of Tunermonocle: I never played SoTN, but I'll try looking for it. Thanks.
12-20-2009, 12:00 PM
12-20-2009, 12:52 PM
Yes, very good. Makes me want to do some 8bit Castlevania!
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