05-24-2008, 12:44 PM
(This post was last modified: 05-09-2009, 07:19 PM by redblueyellow.)
Here are some of the pokemon in PMD2 (click on icons to see sprite sheets):
Pokemon Mystery Dungeon 2:
Pokemon Mystery Dungeon 3:
Request list:
1. Charizard family (if game differences)
Next*:
Backgrounds:
1. Hotsprings
Pokemon:
1.
2. Staryu and Starmie
3. Tauros
Other:
1. Attack effects (will take a while)
2. Opening
3. Portraits (not regular ones)
*Other pokemon, backgrounds, and other sheets may be added in between if pokemon can't be ripped on time.
Currently working on: moving
Thanked by: Lemon, Lemon, Superliger, Superliger, JoshR691, JoshR691, hwdphg, hwdphg, Spriter, Spriter, uxiefan102, uxiefan102
These are great! But the Shapedo Rock is actually called Sharpedo Bluff, Good Ripping
Yucky Wrote:These are great! But the Shapedo Rock is actually called Sharpedo Bluff, Good Ripping
Thanks, I'll change that.
Currently working on: moving
Posts: 23
Threads: 0
Joined: May 2008
Wouldn't it be easier just to put the whole Guild on one sheet called Wigglytuff Guild?
Teh Roxxorz Wrote:Wouldn't it be easier just to put the whole Guild on one sheet called Wigglytuff Guild?
I was thinking of that and I thought that it would probably be too large, but I can always change it.
Currently working on: moving
Posts: 35
Threads: 1
Joined: May 2008
Hey, isn't your 3rd floor of guild sheet kind of shrunken down... It looks like it is by at least a few pixels... It makes it look kind of blurry and stuff... Perhaps due to Photobucket's limitations.
But, very good job on all of your other rips.
Posts: 4,150
Threads: 68
Joined: May 2008
The sheet with the windmill is kind of incorrect, in that although you have the windmill animations, there's still a pose on the shett, meaning if you placed one of the animations on there, it would still show underneath.
05-25-2008, 06:18 PM
(This post was last modified: 05-25-2008, 06:20 PM by redblueyellow.)
Naokohiro Wrote:Hey, isn't your 3rd floor of guild sheet kind of shrunken down... It looks like it is by at least a few pixels... It makes it look kind of blurry and stuff... Perhaps due to Photobucket's limitations.
But, very good job on all of your other rips.
Wow, I didn't notice that, thanks. Just wondering, but did you get the PM I sent you?
GrooveMan.exe Wrote:The sheet with the windmill is kind of incorrect, in that although you have the windmill animations, there's still a pose on the shett, meaning if you placed one of the animations on there, it would still show underneath.
Are you talking about the shadow underneath it? If so, I'll fix it. Thanks for noticing it.
Currently working on: moving
Hey just a thought, where'd ya get PMD 2 ROM from?
Yucky Wrote:Hey just a thought, where'd ya get PMD 2 ROM from?
Actually, I got it somewhere off of the internet, but I forgot where exactly. Sorry.
Currently working on: moving
Posts: 22
Threads: 1
Joined: May 2008
Could you please rip Buizel?
GamerX Wrote:Could you please rip Buizel?
Between me and Naokohiro buizel will eventually be ripped, but I will try to rip it as soon as I can. I'm probably ripping either craindos or chingling next though.
Currently working on: moving
Posts: 22
Threads: 1
Joined: May 2008
As soon as one of you guys does it that'd be great, I need it for mah comic.( which isn't noobish at all.)
Posts: 35
Threads: 1
Joined: May 2008
redblueyellow Wrote:GrooveMan.exe Wrote:The sheet with the windmill is kind of incorrect, in that although you have the windmill animations, there's still a pose on the shett, meaning if you placed one of the animations on there, it would still show underneath.
Are you talking about the shadow underneath it? If so, I'll fix it. Thanks for noticing it. What he means is that you should remove the windmill (or at least the propeller) from the actual landscape, so we could put the animated windmill on the sheet and still be able to see behind the propeller regardless of what animation frame it's on.
Posts: 5
Threads: 0
Joined: May 2008
can you make any legendary's?
i am looking for raikou suicune and entei
|