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I like the marshmallow feel, it keeps it looking cartoony. ya know?
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Good god, I barely get any posts anymore do I. Am I cursed?
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I'd suggest making those bone pieces closer together so its looks like vertebrae. Not completely touching, but just closer. I also think if the bones were like half the size they are now, but you added some ribs to the front part. The shading looks good as of now, but its hard to tell since it's space so the lightsource is hard to determine.
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Hm, the lightsource for the bones in like the opposite of the lighsource on the character.
but that doesn't matter, because he's going to flip when turning anyways (unless Nin takes more time to change the shading)
the diagonal 'hole' doesn't look as wide as the horizontal one.
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Give the spine some cartilage and it should look a lot better imo.
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02-08-2010, 09:15 PM
(This post was last modified: 02-08-2010, 09:16 PM by Baegal.)
I think the planets actually need a little (just a little) shading. They seem really flat.
The bones look perfect to me, except you might need to put them closer together like wes said
you also might need more stars or something in the background.
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His knees. They're not going forward.
by giving volume to his thighs when he rises his leg, I think. Also his feet should've going farther than that.