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PIXEL ART OF MY FACE - MY FILIPINO FACE MAANN
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03-28-2010, 02:44 AM
I'll suggest a little more fluidity in the leg movement. Or is it intentional ?
03-28-2010, 02:48 AM
03-28-2010, 02:51 AM
Well then, i'm gonna ask... Plan on making arms ?
03-28-2010, 02:53 AM
I do, but he's gonna have different guns so I don't wanna have to redo a lot of it.
03-28-2010, 03:14 AM
Oh, like, multiple layered ?
Kinda'. I animated it in parts.
Anyway, here's a scientist you rescue. Still need to get him more in style. Arms? Never!
03-29-2010, 07:46 AM
Sorry for the double post
But you have to protect the armless scientist from misunderstood creatures! I know the big mushroom needs a lot of work (spots were very random), it was rushed because I need to get some sleep now. I'll probably redo the cockroach into my old designs, because I'm not liking how the wings look oval (looks like a ladybug now). I'm happy with the way the small mushroom came out, but I'm gonna have to change its color scheme. Anyone got any suggestions?
03-29-2010, 08:34 AM
the more you redo those sprites, the less i like them, compared to the previous ones.
The colors are waaaaaaaaaaaay too dark, you need to add some contrast to it all. also his knees need to bend a little when his legs are stretched all they way out.
Thanked by: Phantom Killah
03-29-2010, 10:31 AM
this is just asking for more saturated colors and less white outlines.
03-29-2010, 10:36 AM
03-29-2010, 11:17 AM
saturate the colors, use a grey/black outline/none at all.
03-29-2010, 07:27 PM
(This post was last modified: 03-29-2010, 07:27 PM by Cobalt Blue.)
(03-29-2010, 10:36 AM)Medevenx Wrote:(03-29-2010, 10:31 AM)Francisco Cifuentes Wrote: this is just asking for more saturated colors and less white outlines. http://en.wikipedia.org/wiki/Saturation_..._theory%29 with more saturated colors, you wont need the white outline to make them stand out. |
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