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Assist Trophies and Pokemon
Yes. This is much more like it. It gives a more bad-ass feel to him. Maybe you could raise his helmet one pixel, because his face looks too cramped, and you can't see much detail.
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I have to say its definitely a real improvement. I say go for the sprite with head 1 and the z on his shoulder.

The move he uses was picked by someone else actually as I'm not a huge fan of the series. If you want to use a different move that's totally fine, but I'd be more comfortable if someone like you who seems to know a lot about the series chose moves for him rather than me.
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I attempted to do the first three Unown of the alphabet.

[Image: unown.png]
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I think you should've added some seriously shiny shine to it. To, uh, bring out the shine. It's made of some 'Unown' (ugh) metal.
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I agree with Air, pretty much every reference of them has a shiny point on them somewhere. It may also help if you use a dark gray for them so there can be an outline like the other sprites in this style.
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How's this?

[Image: p10409605.png]
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I have to say awesome on Zero Medevenx, way better than the one I made.
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I wanted to contribute some sprites for this, Is the list on the first page the final list of AT/Pokemon that will be used?
[Image: 6SqMy.gif][Image: 6SqMy.gif]
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I tried my hand at the unown:
[Image: 2pqtlli.jpg]
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(04-22-2010, 09:16 PM)Medevenx Wrote: How's this?

[Image: p10409605.png]

Its amazing dude. I really don't think there's anything left to improve on him.

(04-23-2010, 10:41 AM)Vic Wrote: I wanted to contribute some sprites for this, Is the list on the first page the final list of AT/Pokemon that will be used?

The Pokemon list is final. The assist trophy one isn't yet. I'd like to set a date to stop accepting ideas for them and start narrowing things down soon, but I don't really have a good idea of when anyone wants that done by.




(04-23-2010, 12:18 PM)SengirDev Wrote: I tried my hand at the unown:
[Image: 2pqtlli.jpg]

I think they look really good actually. The only thing I can say is that since they can move across the screen from multiple directions and so it may be better if you just make them face completely toward the screen like in the other games rather than the sort of 3/4 angle you have them at.
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(04-23-2010, 02:21 PM)Shadowth117 Wrote:
(04-23-2010, 12:18 PM)SengirDev Wrote: I tried my hand at the unown:
[Image: 2pqtlli.jpg]

I think they look really good actually. The only thing I can say is that since they can move across the screen from multiple directions and so it may be better if you just make them face completely toward the screen like in the other games rather than the sort of 3/4 angle you have them at.

I wasn't sure whether or not to go for a 3/4 view, but would it be best if there were several views, so that they could spin round, if need be.

Oh, by the way, Unown A is missing his bottom line. That may need fixing
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(04-23-2010, 02:41 PM)Aurapigonstilts Wrote:
(04-23-2010, 02:21 PM)Shadowth117 Wrote: I think they look really good actually. The only thing I can say is that since they can move across the screen from multiple directions and so it may be better if you just make them face completely toward the screen like in the other games rather than the sort of 3/4 angle you have them at.

I wasn't sure whether or not to go for a 3/4 view, but would it be best if there were several views, so that they could spin round, if need be.

I'd really say we shouldn't have multiple views since there are like 26 Unowns (unless we're counting the ? and ! ones in which case it would be 28 Unowns) and each one would need to have a lot of frames to spin. Not to mention they never did that in Smash Bros in the first place.
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when I said several views, i meant more along the lines of three or four, not three hundred and sixty. Sorry, I should've explained that a bit more
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(04-24-2010, 02:04 AM)Aurapigonstilts Wrote: when I said several views, i meant more along the lines of three or four, not three hundred and sixty. Sorry, I should've explained that a bit more

I got that much. Its just that say 26x4=104 which is a lot more frames then it would have been. The thing is, the Unowns aren't onscreen for a long time at all. One appears out of the Pokeball, flies off screen, and then a swarm of them charges across screen really fast. At the speed they're going you're really not likely to notice that none of have multiple frames.
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Okay here's my list of ATs that weren't suggested yet/ on the list. There should be more than what I'm offering but I don't know much about certain franchises like Golden Sun so...

MARIO:
Rosalina and Luma

DONKEY KONG:
Rambi
Squawks

ZELDA:
Midna
Phantom
Skull kid

METROIVery Sad
Dark Samus

KIRBY:
Kracko

OTHER:
Ducks and Dog~ Duck Hunt
Prince Sable~ Kaeru no Tame ni Kane wa Naru
Takumaru~ Nazo no Murasamejō
Chibi-Robo~ Chibi-Robo
Doshin~ Doshin the Giant

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