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E3 2010
#76
wait


"KI3"

KI = Killer Instinct

Killer Instinct 3?


??????????




it's on the "Microsoft" side too, and Rare does belong to Microsoft (note that Rare made Killer Instinct)


omg
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#77
Have that for the Super Nintendo, so much fun C:. Anyone see trailer for COVery SadBlack ops? Or am I incredibly slow at just seeing it?
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#78
It was only announced like, two days ago. It looks... interesting to say the least. Hope Treyarch doesn't fuck it up.
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#79
Killer instinct was killed by its extremely generic and forget-able cast.
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#80
(05-01-2010, 02:08 AM)Francisco Cifuentes Wrote: its golden eye.

with pierce brosnan doing some extra voice acting.

well then

(04-30-2010, 10:13 PM)oB2Ko Mario Wrote: holy shit
HAVE I BEEN MISLEAD?? [Image: TeamStory.gif] THE DREAM ISN'T DEAD???

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#81
(05-01-2010, 08:08 PM)Francisco Cifuentes Wrote: Killer instinct was killed by its extremely generic and forget-able cast.
but if this is true and KI3 is really in development, this could let them upgrade the generic cast
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#82
define upgrade :V
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#83
as in, make them not generic, or give them memorable traits

example: ryu's actual design itself is about as generic as it gets, but ryu himself has personality enough to make up for it (albeit; his personality is slightly cliche)

and i'm pretty sure there are some "dead" fatal fury characters that were revived and made less generic when they were ported to later KOF games, which counts as an upgrade to me as well


they could easily do the same thing with KI-- hopefully they won't jump the shark like MK brutally did, because KI's combo system has always been really fun and solid, whereas MK killed theirs when they tried to make their game more realistic and serious
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#84
it makes sense to me.
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#85
I honestly hope we get some good new stuff on the downloadable games front. Any renovations to the Xbox Live Arcade, PSN or Wiiware would be greatly appreciated by me. After all, it seems like indie games are taking the market by storm in this day and age, and anything about independent devs at E3 would be just swell.
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#86
I hope that they will say how the 3DS works. I have a few theories as to how it will work:

The screen will be a hologram
The DS will only play games that use Textures (the games that the camera can move and the diferent pbjects rotate with it)
The DS will need 3D glasses (I know that they announced that it wont need 3D glasses, but might be compatible with them)

That's what I think, anyway
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#87
I'm thinking they'll just be making games like that one game that uses the DSi's camera to make 3D.

I'm not gonna lie, Nintendo recently has been announcing things with vague language, and then end up putting out something underwhelming and not at all what the fans speculated on, at least when it comes to hardware.

I won't get my hopes up too high, but yeah, that camera-based 3D thing was pretty cool though I don't think I'd want it in EVERY game.
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#88
(05-03-2010, 09:35 AM)Aurapigonstilts Wrote: The DS will need 3D glasses (I know that they announced that it wont need 3D glasses, but might be compatible with them)

The form of how this works in science doesn't really work into gaming. The use of the glasses is through shutter control with flickering images. I games console controlling this method in a hand held format would not only be an incredible price, but also be shit because of the implementing of it into games. Take into account that this would be of no use to a game and be exactly the same as playing a normal DS that has 3D graphics.

It wouldn't "Stick out" of the console. It can't.
The 3DS using the camera in the demonstration video is pretty much the exact nature that can only really be used on such a small medium of gameplay.

Your concept of 3D images from the cinema, coming out of the screen wouldn't work if that cinema screen were closer to you, and fits between your hands. It'd disappear into what is really there and have a very small amount of "canvas".
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#89
i wonder how many of you would actually buy a 3DS because you actually have hopes on it being a solid platform and not for the gimmick.
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#90
but, the DS proved to be an incredibly solid platform with or without games revolving around the gimmick
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