05-06-2010, 02:33 PM
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C+C on some Koopaling work.
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05-06-2010, 02:36 PM
if you're forcing yourself to a color limit, don't force yourself to only use certain parts of that palette in certain parts of the sprite (3 shades for skin, etc, like you mentioned). You essentially eliminate any chance of using each color to its fullest by doing that
throw some greens and blues in with the yellow as mid tones, and throw some yellows and oranges in with the blues and greens to highlight or help shade or something you're making that palette infinitely more limiting than it needs to be Thanked by: Baegal
05-06-2010, 03:43 PM
05-06-2010, 05:06 PM
Same exact pose, but was it traced? Better colors like 1up said, and you may want to go with a different pose as well.
05-06-2010, 08:55 PM
thats the problem when you just pick colors from other sprites.
when you use them outside said sprites, they look ugly and wont work together. |
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