Posts: 8
Threads: 2
Joined: May 2010
05-25-2010, 09:27 PM
(This post was last modified: 05-31-2010, 09:38 PM by Spark Mandrill.)
Posts: 3,181
Threads: 45
Joined: Sep 2008
We really could use more Megaman sprites, thank you so much
Awesome. Can't wait for Bionic Commando.
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Posts: 8
Threads: 2
Joined: May 2010
I'm a man of my word. I've been making some pretty good headway on Bionic Commando. I've got a good chunk of the minor enemies ripped, and all the bosses save Albatross. The overhead sprites are proving to be a little daunting, but I can show them who's boss. And most importantly, I've got the mugshots, including the one, the only EXXXPPLOOODDDING HITLER HEAAADD!!
I can sleep a lot better tonight, knowing that slice of video game history is now open to the public. More to come, folks!
Posts: 3,181
Threads: 45
Joined: Sep 2008
Amazing
Hitler is an all-time favorite villain in video-games, huh? I ripped him twice or three times myself
Keep on going ;p
Posts: 4,662
Threads: 50
Joined: May 2008
Oh noes! It's Hitler!
Posts: 8
Threads: 2
Joined: May 2010
Quote:Hitler is an all-time favorite villain in video-games, huh? I ripped him twice or three times myself
Nah, it's not that Hitler's a memorable villain or nuthin'. He doesn't do anything most of the game until the end. It's just that his head pops like a tick when you finally beat him. It's funny 'cuz the game isn't gory or over-the-top violent up until that scene. Then all of a sudden, BAM! His head just blows up out of the clean blue. Ever seen a watermelon at Gallagher's mercy?
Anyhoo, all the piddly enemies are all wrapped up. It was a lotta work, but it was worth it. I reckon I'll pick up the power-ups next, followed by the bosses. Enjoy!
So happy.
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Posts: 8
Threads: 2
Joined: May 2010
05-29-2010, 07:57 PM
(This post was last modified: 05-30-2010, 09:29 PM by Spark Mandrill.)
The hits keep coming! Got the bosses and the power-ups all squared away. Next stop, NPCs and cinematics! Stay tuned, folks!
EDIT:
Got the NPCs. All that's left is misc junk and the cut scenes.
Posts: 8
Threads: 2
Joined: May 2010
05-30-2010, 11:47 PM
(This post was last modified: 05-31-2010, 09:24 PM by Spark Mandrill.)
Just wanted to check in with the cinematics, misc. junk and a whole slew of gunshots and explosions. Most of the misc. crap is just a random assortment of stuff I thought was pertinent or you have to interact with in some way beyond just grappling it. But if there's other stuff y'all think should be in there, I can go get it.
Oh, and FYI, I dunno if anyone noticed, but I made a few...clerical errors with the boss and item sheets. They're fixed now, but I just wanted to give ya a heads up in case y'all were planning on uploading the old sheets I submitted a few days ago.
Posts: 59
Threads: 10
Joined: Mar 2009
Radd rips, my man.
So much bionic goodness it makes my head spin... then explod, of course
(No rips currently in progress)
"The Devil May Cry, but One Must Fall, for No One Can Stop Mr. Domino"
Posts: 8
Threads: 2
Joined: May 2010
And now last, but not least. The map battle sprites, down to the last Badd:
And as a heads up, I had to re-tweak the explosions sheet. Turns out there was an explosion I missed first go around. That oughta be the last revision I'll have to make for any of my sheets. No really.
And unless I miss my guess, that should be everything from Bionic Commando. Hope y'all get as much of a charge out of them as I did. I reckon I'll take a little breather before I rip something else. Maybe something Mega Man ZXA-y. But for now, I feel more like sitting on my laurels. Now let me finish this by saying...
Very great work. Thanks!
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
|