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Random Talking Bush's Submissions
#16
Voilà!
[Image: MMX_MegaManX_icon.png][Image: MMX_MegaManXPSD_icon.png]

They're basically the same sheet, so I'm only counting this as one submission. Though the PSD version is a bit larger in file size, it's more convenient for those who have Photoshop or Paint Shop Pro.
[Image: MegaManXPSD-Preview.png]
(This is an example, showing that you can just simply toggle the armor pieces on or off. You can even mix and match -- This preview has the X2 Helmet, X3 Arms and X1 Boots layers on.)
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#17
You know you're a god at this, right? You're really outdone yourself. Excellent job, sir. I can't say that enough.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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#18
Did you try without the armor upgrades first? 'Cuz... Doesn't he get, like, three armor upgrades or something like that throughout the game?
~ Returned from the brink ~

My submissions - My other sheets
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#19
Miles07 Wrote:Did you try without the armor upgrades first? 'Cuz... Doesn't he get, like, three armor upgrades or something like that throughout the game?
Well, the sheet has the base sprites (no armor), and all four pieces separate from all three games, if that's what you mean. Sick

As for the few sprites in the "-Specific" sections, those are the absolute minimum armor pieces that X has for those animations. Tile Molester shows them the same way in the ROM's tiles. The Shoryuken animation from X2 without the armor pieces, however, was mostly complete. I just added in the few pieces that were missing.

Sorry, I'm a bit tired right now. I haven't gotten any sleep for about a day and a half now...
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#20
Whoa. Just whoa. Now I don't know who's more of a legend, you or Smithy.

Yeah you need some sleep since I was the same a few days ago.
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#21
Just a little large submission, to prove that I'm not dead (yet). Just a little teaser of what I'm going to be submitting later.

[Image: Taito_PuzBob4_Alkanet_icon.png]

This is why I've been laying off ripping the other Puzzle Bobble 4 characters -- the sheets are a lot larger (per character) than the ones I had ripped for Puzzle Bobble 3... among other things (laziness, business, forgetfulness, etc...ness. XP).

Later on (sometime next month?), when I submit everything else, I'll also submit some updates to my other two PB4 sheets (re-organization, hi-res portraits, etc.) and about 25-30 other new/updated sheets.

Well, back to working on getting the house cleaned out...

((I would've submitted the Tarma update, but I'm not quite done working on it yet.))
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#22
Great job, RTB. Good luck with the house.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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#23
Alright, forget about me hoarding them all until I'm done with all 30 or so. I'm just going to submit them as soon as I've finished working on them. XP

New Sheets:
[Image: Taito_TNZLS_EnemiesEtc_icon.png] [Image: Nintendo_SutteHakkun_BGs_icon.png]

Updated Sheets:
[Image: SNK_MetalSlug_Tarma_icon.png] [Image: Taito_PuzBob3_Characters1_icon.png] [Image: Taito_PuzBob3_Characters2_icon.png] [Image: Taito_PuzBob3_Characters3_icon.png] [Image: Taito_PuzBob3_Characters4_icon.png]

What's updated on the Tarma sheet:
- Edited EVERY STINKIN' SPRITE of Tarma with the Dual Machine Guns. SNK messed up the hair colour somehow -- I corrected that error.
- Added three two new death animations, Slug Armor, Slug Truck, "Mole", Slug Gigant, ending, Character Select portraits, minimap and ranking icons added -- all from Metal Slug 7.
- Added "unavailable" Continue icons.
- Added "manhole warp" sprites.
- Added the full animation for when Tarma's in the abduction chamber in Metal Slug 3. (I had just one sprite of it earlier, because I thought the bubbles were separated from the sprite for some reason...)
- Re-arranged the "Misc." sprites -- Death animations are now separated from the rest.
- Re-arranged Rebel/Level Armor, and added a few animations I had missed. X_X
- Re-arranged the Slug Flyer sprites a bit.
- Added a few more palettes -- mainly the "flashing" palettes.

What's updated on the Puzzle Bobble 3 sheets:
- "Challenge Mode" portraits.
- Larger "Character Select" portraits for the secret characters. (4th sheet.)
(I blame the PC version for making me feel stupid for missing these. XP)

There's another Sutte Hakkun sheet that I'm almost done with, too. I've just got to see if there's a different background for the second ending. Dunno how long it'll take before I get to that, though...

(EDIT: Fixed up the Sutte Hakkun BGs and Puzzle Bobble Characters 4 sheets a bit.)
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#24
Holy crap. that's awesome.

In other news, I downloaded Tile molester to try to finish Kiddy Kong, but my parents' computer won't run it. Whooo!
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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#25
Impressive work yet again.

I was originally thinking of ripping the enemies and stuff from New Zealand Story but forgot about it, nevermind though as you did a better job than I would have done.
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#26
Fantastic, RTB, glad to see you back!
Tsunami Bomb - The Simple Truth
We could run away
Leave behind anything paper
Not knowing where we're going to stay
When there's no Mondays

You're part of me, it's so easy to see the simple truth
When I'm in your arms, I feel safe from harm and sorrow too
You're part of me, it's so easy to see the simple truth
But most of all, nothing couldn't be solved when I'm with you
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#27
In case you haven't seen it yet, Dazz, I've re-uploaded the Alkanet sheet. I accidentally deleted it sometime yesterday, when I was uploading the updated Puzzle Bobble 3 sheets. That's why I keep backups of my spritesheets handy, on BOTH of my computers. Sick

(EDIT: ...and I just realized that I have to fix up one more thing on the Tarma sheet. I'll upload the updated spritesheet whenever I get the chance to. Never mind. It wasn't an error after all.)
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#28
RTB, feel free to upload them to the updates folder yourself, save some time and effort on both fronts to get information across Smile
Tsunami Bomb - The Simple Truth
We could run away
Leave behind anything paper
Not knowing where we're going to stay
When there's no Mondays

You're part of me, it's so easy to see the simple truth
When I'm in your arms, I feel safe from harm and sorrow too
You're part of me, it's so easy to see the simple truth
But most of all, nothing couldn't be solved when I'm with you
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#29
Two more from ol' Bushy. One HUGE, one small. Both from Puzzle Bobble 4.

[Image: Taito_PuzBob4_Gigant_icon.png] [Image: Taito_PuzBob4_Kurol_icon.png]
(Stupid Gigant. It took me three days to rip all of its sprites. XP)

...Oh, and I fixed up the intro sprites for Alkanet. They should be pieced together properly now. Tongue
[Image: Taito_PuzBob4_Alkanet_icon.png]
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#30
Daww, little frog kid.

And you're right. That robot has a lot of poses.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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