06-04-2010, 04:04 PM
tTR Submission Guidelines
Additional help:
Image hosting sites:
- http://www.photobucket.com
- http://www.imageshack.us
- http://tinypic.com
- http://imgur.com
- http://minus.com
- https://dropbox.com
File hosting sites:
- http://www.mediafire.com
- http://fileupyours.com
- http://host-a.net
- http://www.ziddu.com
- https://dropbox.com
Ripping programs/tools:
- Program list
Free graphic programs:
- http://www.paint.net/
- http://www.gimp.org/
- http://wistinga.online.fr/opencanvas/
- http://mypaint.intilinux.com/
Game/sheet icon:
- Templates thread
Q&A (Questions and Answers)
- Why I can't submit .x format?
The .png files (Portable Network Graphics) got a compression ratio similar to the .jpg without the quality loss and allows transparency (both full and gradient). As the .rar and .zip formats are the most common compressed data format
On a case to case basis:
.bmp - the computer's default image format since immemorial times (ok, not that long, but ever since DOS). The images are usually big and uncompressed
.gif - unless you're animating something, this format isn't that useful. It got a 256 colors limit (255 if you want to do transparency)
.jpg - this format is useful if you want small files and you don't mind quality loss. Not our case, really. Avoid it
.tga - it's a common format in the industry, but only professionals use it. Albeit the image has no quality loss the files can be big (not big as the .bmp, but still big)
.arj, .cab, .7z, etc - they are all compressed files formats and most people can't read them. So please submit your compressed files in .zip or .rar
- But my compressed file is 30MB! Can't I submit it?
Yes, you can. Just split the images into smaller files and compress it. For various reasons but if you insist I can give you one technical answer: for some reason I have trouble uploading files bigger than 15MB. So if I can't upload to the server, it can't be on the site so you can't submit :p
- Can I use forum attachments?
...Yes, you can, but I really don't recommend it. People usually don't like downloading from it so please avoid it unless you absolutely have no other choice (like someone got a gun pointing to your head or something)
- Can you teach me how to use x program/tool?
You're welcome to ask any ripping-related question at Ripping Questions thread. Unfortunately we don't have a Texture Discussion forum, but I guess the Textures Projects forum might serve this purpose too.
- When my stuff is going to be uploaed?
Every updater on the tSR family have their own habits, but we usually update once a week. I myself tend to update on Wednesdays or Thursdays during the evening (at least in my own timezone). I also like to wait to get over 50 textures, so I might hold a little if we don't have reached this quota.
[2013-03-04: Slightly updated this (15 MB to 30 MB) ~ Previous]
Allowed:
• .PNG files with and without (alpha) transparency
• .ZIP and .RAR archives smaller than 30 MB
Not allowed:
• .BMP, .GIF, .JPG, .TGA et cetera.
• .ZIP and .RAR archives bigger than 30 MB.
If your file is larger, please split it into smaller parts.
• .PNG files with and without (alpha) transparency
• .ZIP and .RAR archives smaller than 30 MB
Not allowed:
• .BMP, .GIF, .JPG, .TGA et cetera.
• .ZIP and .RAR archives bigger than 30 MB.
If your file is larger, please split it into smaller parts.
Additional help:
Image hosting sites:
- http://www.photobucket.com
- http://www.imageshack.us
- http://tinypic.com
- http://imgur.com
- http://minus.com
- https://dropbox.com
File hosting sites:
- http://www.mediafire.com
- http://fileupyours.com
- http://host-a.net
- http://www.ziddu.com
- https://dropbox.com
Ripping programs/tools:
- Program list
Free graphic programs:
- http://www.paint.net/
- http://www.gimp.org/
- http://wistinga.online.fr/opencanvas/
- http://mypaint.intilinux.com/
Game/sheet icon:
- Templates thread
Q&A (Questions and Answers)
- Why I can't submit .x format?
The .png files (Portable Network Graphics) got a compression ratio similar to the .jpg without the quality loss and allows transparency (both full and gradient). As the .rar and .zip formats are the most common compressed data format
On a case to case basis:
.bmp - the computer's default image format since immemorial times (ok, not that long, but ever since DOS). The images are usually big and uncompressed
.gif - unless you're animating something, this format isn't that useful. It got a 256 colors limit (255 if you want to do transparency)
.jpg - this format is useful if you want small files and you don't mind quality loss. Not our case, really. Avoid it
.tga - it's a common format in the industry, but only professionals use it. Albeit the image has no quality loss the files can be big (not big as the .bmp, but still big)
.arj, .cab, .7z, etc - they are all compressed files formats and most people can't read them. So please submit your compressed files in .zip or .rar
- But my compressed file is 30MB! Can't I submit it?
Yes, you can. Just split the images into smaller files and compress it. For various reasons but if you insist I can give you one technical answer: for some reason I have trouble uploading files bigger than 15MB. So if I can't upload to the server, it can't be on the site so you can't submit :p
- Can I use forum attachments?
...Yes, you can, but I really don't recommend it. People usually don't like downloading from it so please avoid it unless you absolutely have no other choice (like someone got a gun pointing to your head or something)
- Can you teach me how to use x program/tool?
You're welcome to ask any ripping-related question at Ripping Questions thread. Unfortunately we don't have a Texture Discussion forum, but I guess the Textures Projects forum might serve this purpose too.
- When my stuff is going to be uploaed?
Every updater on the tSR family have their own habits, but we usually update once a week. I myself tend to update on Wednesdays or Thursdays during the evening (at least in my own timezone). I also like to wait to get over 50 textures, so I might hold a little if we don't have reached this quota.
[2013-03-04: Slightly updated this (15 MB to 30 MB) ~ Previous]