09-04-2008, 01:16 PM
Sorry I was thinking of the actual item instead of the item pick up.
My sheets -- what more can be said?
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09-04-2008, 01:16 PM
Sorry I was thinking of the actual item instead of the item pick up.
Wait, wha? Yeah, these are all the upgrade pickups (with the exception of a few sprites for the visor and the inventory screen...).
09-04-2008, 04:32 PM
but maybe you could make it for another sheet or something.
09-04-2008, 07:08 PM
Um, you mean like the energy pickups, all that stuff? That'll be on a future update of that sheet, once I've made all the other upgrades from the games. And after they're all organized. Only then will I do all the standard pickups from every game.
09-04-2008, 07:18 PM
sorry I ment like the actual item like the actual grapple beam item on a samus sprite or something.
09-05-2008, 01:46 AM
?? Like, Samus actually using the Grapple Beam, swinging from point to point? No, that's not this sheet. This is just the objects that would, for instance, appear inside the Chozo Artefactor Statues, inside the "item orbs".
09-05-2008, 04:56 AM
I'm saying you could do it for another sheet like this the item on her like the gravity boost in metroid prime 2 in the cut scene.
Eh... ask Kenji Imatake. He does the Samus poses, I just do the items.
Also, I've only got three items left to make before I post the version 1.0 update! *glee!*
09-05-2008, 04:35 PM
I'm loving it miles07.
09-05-2008, 05:55 PM
Thanks a ton!
09-05-2008, 06:23 PM
Woah, I'm actually liking some of those things. Nice job, brah.
09-06-2008, 11:49 AM
This is perfect materail for a metroid game in MZM style!!!
09-06-2008, 04:18 PM
Uh-oh. I forgot, like, seven things for Corruption. Dang it. Version 1.1 will be a complete collection.
09-06-2008, 05:41 PM
I wouldn't be able to help you there.
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