07-01-2010, 04:43 PM
looks good
i loved the mices
i loved the mices
Mappy Kids
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07-01-2010, 07:40 PM
(07-01-2010, 04:33 PM)2-D Wrote: Yeah, but I doubt that if you make an animation of it, it wont look so good with one fram change. I think you didn't understand the sprites the first frame is when the boar's not pissed off at all the second one shows up when he gets pissed off the last four are the running animation. Thanked by: Iceman404
07-01-2010, 11:04 PM
it would help to actually put these into an animation(not just the boar, all of the sprites) just to show how they are meant to work
07-02-2010, 06:37 AM
That's pretty smooth, but how about making the back fur pointy to make it look angrier? Also make a non-pissed off walking animation cicle for it.
Also seconding Meta's post
07-02-2010, 01:34 PM
Walking: Note: This animation's sprites were fixed, so the ones on the last posted sheet are obsolete. Tail Hover: Note: Due to Iaza's limits, this animation is going approximately 5 times slower than expected. Yen Coin: Note: Animation seems to look better at 1X. Player Alert Pointer: Note: The pixel on the very tip of the arrow in frame 1 and 4 turns white. Will fix that. After looking at the coins animation, do you all still think it needs shading to it?
Crap. Iaza isn't fast enough...
Yen Bag: Note: Screw Iaza.
07-02-2010, 07:11 PM
are you sure iaza is to blame for the slowness on that last one
because it looks like you have way too many frames for it to ever be at a reasonable speed unless the framerate was pretty high also what proton just said |
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