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Video Game Secrets
#91
In Touhou 5 Mystic Square
Alice Margatroid references Death, Sin's son in Paradise Lost
Makai represents Hell in the Divine Comedy and Pandemonium is also the capital of Hell in Paradise Lost
Shinki is the devil, the governor from hell, seraph, creator of everything in Makai and Yuki, Mai and Yumeko represent Judas Casius and Brutus, who were in the 9th circle of hell in The divine comedy.
The Grimoire of Alice is a reference to the Grand Grimoire, a black magic book that was said, granted you the power and help of the devil
it makes sense since in Mystic Square extra, after obtaining the Grimoire, Alice created her own universe and youkai
which is the same power Shinki had
Shinki= final boss of Mystic Square and the goddess of the Makai (Demon world)

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#92
(08-31-2010, 03:13 AM)MUSIC IS MY BOYFRIEND Wrote: The drummer of the band is Lynette Guycot

Lynette Skeleton



omg...
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#93
I was listening to some Sonic music today, and noticed something.

Listen to Spring Yard Zone's BGM. Listen carefully.
Notice anything?

SPZ's BGM heavily samples the "ding" sound that plays whenever you grab a ring, and puts it as one of the instruments in the music. It's slowed down most of the time so it sounds a bit different, but it's undoubtedly the same sound.
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#94
thats actually true O:
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#95
Exclamation 
I've always wondered about those stupid Secret Eggs and the infamous Ice Key from Banjo Kazooie and Banjo Tooie.

Turns out they don't mean anything.....In the N64 versions. Rolleyes BUT. If you buy those games from XBOX Live Arcade, and collect those eggs, as well as own The Game "Banjo-Kazooie: Nuts 'n' Bolts", then you can unlock some super secret parts for your vehicle.

That. Ladies and gentlemen, is my favourite video game secret. Smile
People on Runouw.com Wrote:
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MessengerOfYahweh Wrote:Only in Azntown. :willpowers the sword to a volcano, where it blows up:
Way to go genius now the volcano erupted.............

BEST GAME EVAR. Thinking of changing my username, but I don't know what to change it to. Cool
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#96
To be exact, the 'unlock bonus parts' effect wasn't exactly the reason for the eggs/key. The Rare developers wanted to make something else with them, but couldn't finish them at time, forcing them to scrap the whole idea and leaving the items in the game, as because removing them would be a waste of precious time.

So, with Nuts 'n Bolts, Rare could 'fix' the useless items, giving them actual properties.
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#97
the use for the eggs and key was intended to be the stop 'n' swop feature, where you had to take Banjo Kazooie out of the n64 and then put Tooie in and the data of the eggs/key would transfer over somehow and unlock features. But nintendo made a decision with the n64's design that made it so you had a very short amount of time to do this, making it nearly impossible to swap the game packs in time. So Rare had to scrap the idea and just put the transferable items in game packs that you could find in game in Tooie.
pkkkkkkkkkkkkkkkkkkkkkkkkkkkkk
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#98
Banjo Tooie's secret 2 player mode
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#99
In Secret of Mana, there are various book enemies with one kind being called the National Scar. If you leave a National Scar alone and let it flip through it's pages, it may randomly land on a female nude centerfold.

Continuing with Secret of Mana, on the world map (best seen with Flammie) there are some secret faces hidden in the landscapes that resemble a certain face on our moon. You can also see this face on the moon in Final Fantasy IV (SNES version -- FF II).
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(09-03-2010, 09:57 AM)Phantom K Wrote: the use for the eggs and key was intended to be the stop 'n' swop feature, where you had to take Banjo Kazooie out of the n64 and then put Tooie in and the data of the eggs/key would transfer over somehow and unlock features. But nintendo made a decision with the n64's design that made it so you had a very short amount of time to do this, making it nearly impossible to swap the game packs in time. So Rare had to scrap the idea and just put the transferable items in game packs that you could find in game in Tooie.

the way it worked was that with the original n64 design, any data would stay in ram for up to one minute after pulling a game cart out with the power on.
Stop n Swop was going to take advantage of this and make it so that if you do something in Kazooie, pull the game out, and the put in Tooie in under 60 seconds, the data still held in ram would be transferred over to Tooie to unlock stuff.

Nintendo later redesigned the hardware of the N64 which drastically cut the data hold time down to around 5 or 10 seconds or something, meaning that most people couldn't swap games in time so they had to can the feature.

This "ram trick" works on the Sega Genesis as well. For example, if you enable level select in Sonic 2, hold down the A button, pull the game out, put in Sonic 3, and then soft reset while still holding down A, level select would be enabled in Sonic 3 without having to do the nearly impossible sound test code.
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And then there's this.

http://www.youtube.com/watch?v=G-QfJ1jsmag

Just recently discovered years and years later.

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continuing with Rare
's not a secret, but i only found out about it a few days ago.

[Image: sprite_wrinkly_kong_book_reading.gif]
.... this is what is written inside that book in the official art if you look closely.

http://media.giantbomb.com/uploads/6/679..._super.jpg (not tagging cause image is too big)
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Now I get the refrence in that game.

Fuck I wanted that game badly.Actually never mind, I thought it was a refrence to rare's canceled game and I was wrong.

everyone probably knows this in wario ware touched but whatever.
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donkey kong megasite
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idk mario and wario was mentioned in pokemon yellow and maybe red & blue but you probably knew that
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