Posts: 3
Threads: 2
Joined: Sep 2008
09-26-2008, 09:52 PM
(This post was last modified: 09-27-2008, 01:14 AM by Omega Phi RockNess.)
Nobody added many sprites to boktai, but that's gonna change!
Fire Emblem overworld style Django blue
Fire Emblem overworld style Django red
Fire Emblem Django in battle
Posts: 4,150
Threads: 68
Joined: May 2008
Those are all rather awful. Moving to Sprite Discussion, so you can try to improve.
Posts: 1,410
Threads: 16
Joined: May 2008
Those are very sloppy.
For starters, I don't see how the 'FE Overworld' looks like an FE overworld sprite at all.
It really doesn't look like a human.
The actual sprites are even more sloppy and lazy.
In the first idle frame you have, his scarf looks like a set of wings.
The rest of your sprites are just a copypasta of that, with some edited things.
Over all, try again, look at some actual FE sprites while doing this, and stop being so damn lazy.
Give me my own member group!
--
megazario Wrote:quite amazing good job make up more keep up the good work
plz dont give me a bad point plz for sounding a bit gay here
Posts: 2,603
Threads: 46
Joined: Sep 2008
09-27-2008, 07:49 AM
(This post was last modified: 09-27-2008, 07:59 AM by LeleleleMAXIMUM.)
I didn't know the FE Overworld style was putting together a bunch of colored shapes.
Sarcasm aside, you just can't paste a head on an existing sprite, draw his arms with the pencil tool, rotate his feet and then call it a sprite.
Spend more time on these, making sure that the arm looks like an arm, and that the feet look like feet.
And the effects are just terrible.
How can you even be this bad at editing? In the first place, FE is such an ugly style, it's just well animated. I suggest starting even simpler. Practice traditional drawing more.