03-02-2011, 11:40 AM
Shes far too small there. Although it still looks like a good start
Samus*
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03-02-2011, 11:40 AM
Shes far too small there. Although it still looks like a good start
03-02-2011, 11:46 AM
I took the same height as the previous one.
Otherwise, I began this Samus a while ago, please feel free to use it if you like ^^
03-02-2011, 11:48 AM
I love the pose, but I'm not sure if it should be the idle for the moment. That's really up to everyone else though-- I'm biased and would totally prefer a sleeker idle like that. Looks like a good start to some of her other animations as well though!
03-02-2011, 12:06 PM
I dig it.
03-03-2011, 06:37 AM
I think that'd make for a great idle. It actually looks like she's going into battle.
03-03-2011, 09:26 AM
i would shift things around a bit so her gun isn't completely obscuring her head
Thanked by: Iceman404
03-03-2011, 11:31 AM
Yeah, like the gun was closer, in perspective, to her back shoulder
03-08-2011, 09:15 AM
Here's the completed Samus. 1 pixel more tall and the same idle position.
Thanked by: ThePortalGuru, Alpha Six
03-08-2011, 10:34 AM
03-08-2011, 10:42 AM
Thanked by: Garamonde
03-08-2011, 10:42 AM
She does have boots. Look:
Anyway, the sprite is great! Thanked by: Garamonde
03-08-2011, 10:43 AM
LOVELOVELOVE
I personally can't find much wrong with it. I adore the pose. I'd just like to see it animated at this point. Thanked by: Garamonde
03-08-2011, 11:28 AM
03-08-2011, 05:39 PM
It looks flat. Push her hind leg back a bit with darker/less-saturated colors.
I can barely see shading, probably because it's so complex/cluttered.
03-09-2011, 02:44 AM
The back leg is meant to be flat, because the inside part of the armour is flat. But the front leg should have shading. Otherwise the rest of the body looks fine, I think
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