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Action RPGs Megathread (Guild Wars 2!)
#31
Wait wait wait.
I know it's not released yet.҉ ҉ ҉B҉uti͏҉ DR҉Ai͏GON҉ NEi͏ST҉ ҉ ҉
http://dragonnest.nexon.net/media/Videos

Also stylish alt numpad characters make you sound more serious.
And slightly more annoying. ;3;
And harder to read.
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Oh yeah. That Kain avatar up there is gonna change. Into something better.
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#32
Sylvan Tale

quite possibly the best GG game
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#33
http://www.guildwars2.com/en/the-game/pr.../engineer/

Oh baby, a new class has just been announced! Those who'd been following the updates already knew that a gunner class was in the pipline for a while, but this is actually a little different to what I expected. The mechanics of the Engineer in TF2 has definitely infiltrated recent competitive games. In a good way.
Specs 'n' Headphones has been revamped! Check it, yo.
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Thanks to Pik and Solink; they are sexy people. Heart
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#34



20 min footage of FF Type-0, so far the game seems to have:

-Chocobo Riding (chocobo can be called upon anytime in non-combat)
-Blood (only stating because this is FF)
-Massive Overworlds
-Very nice graphics along with the cutscenes
-Travel with Airship in real time
-About 14 Playable characters (or more)
-Each character has a unique play style
-Change between characters in real time combat
-Summoning, and you can control and move/fight with summons (although it cost's your characters life to summon them)
-Missions operated by Moogles (they actually say KUPO this time)
-Dodge Rolling (every action rpg should have this of course)
-Battles are pretty fast paced (enemies show to be able to dodge as well)
-Airship Battles (HOLY SHIT)

This is shaping up to be my favorite FF. And one of the best FFs in a very long time.
#35
(05-21-2011, 06:21 PM)Untitled Wrote:


20 min footage of FF Type-0, so far the game seems to have:

-Chocobo Riding (chocobo can be called upon anytime in non-combat)
-Blood (only stating because this is FF)
-Massive Overworlds
-Very nice graphics along with the cutscenes
-Travel with Airship in real time
-About 14 Playable characters (or more)
-Each character has a unique play style
-Change between characters in real time combat
-Summoning, and you can control and move/fight with summons (although it cost's your characters life to summon them)
-Missions operated by Moogles (they actually say KUPO this time)
-Dodge Rolling (every action rpg should have this of course)
-Battles are pretty fast paced (enemies show to be able to dodge as well)
-Airship Battles (HOLY SHIT)

This is shaping up to be my favorite FF. And one of the best FFs in a very long time.

I love you for posting this. Truly do. I was/am so psyched.
---TGB---
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#36
More info:

Quote:Players get missions from the military command like striking specific spots on enemy territory. Other times you will have to reclaim bases rivals took over. Defeat the commander and the town is once again yours. Capturing towns allows players to visit shops and buy items specific to the territory.

One more thing: This game has it's own motherfucking GILGAMESH. The dude turns into a fucking giant and rampages through as you're suppose to defeat him as a boss battle.
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