11-18-2011, 05:21 PM
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Random Talking Bush's Model Rips
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01-02-2012, 08:33 PM
Look at all those Eggman's robots!
(Tails) And in case you didn't see them, the PokéPark (2) models I've submitted to tMR (with icons by Peardian): (Buizel) (Chikorita) (Cyndaquil) (Furret) (Lapras) (Luxray) (Mamoswine)(Piloswine) (Rayquaza) (Shinx) (Spheal) (Treecko) (Audino) (Azurill) (Deerling) (Dewott) (Eevee) (Espeon) (Flareon) (Garchomp) (Gible) (Glaceon) (Jolteon) (Leafeon) (Mareep) (Oshawott) (Samurott) (Sawsbuck) (Scyther) (Sneasel) (Umbreon) (Vaporeon) Thanked by: Roxas358, Friedslick6, Garamonde, redblueyellow, John2k4, ~DrakoRero~, Spaffhog, Ton
01-03-2012, 10:49 AM
That's amazing! I look forward to Cream and Cheese.
01-03-2012, 12:21 PM
(01-03-2012, 10:49 AM)Mighty Jetters Wrote: That's amazing! I look forward to Cream and Cheese.Won't have to wait much longer for those two. (Cream) (Cheese) Also updated Tails's archive to have new/colour-separated eye normal/specular textures. Can you believe that Sonic Unleashed actually had higher-resolution/quality textures than Sonic Generations? That doesn't make any sense...
01-03-2012, 01:00 PM
Love the Sonic Models!
01-03-2012, 02:43 PM
will you be posting megaman powered up models??? i saw that you ripeed textures from the game before on the textures resource.....if so could you rip protoman and Dr wily???
Thanked by: Garamonde
01-03-2012, 08:03 PM
I just wanted to know what program you used to texture/pose your pokepark characters? Because I would like to do the same with my characters.
01-03-2012, 08:17 PM
(01-03-2012, 08:03 PM)GrimmJeel Wrote: I just wanted to know what program you used to texture/pose your pokepark characters? Because I would like to do the same with my characters.Ask Peardian. He knows more about making renders than I do. (01-03-2012, 02:43 PM)xxgbcxx Wrote: will you be posting megaman powered up models??? i saw that you ripeed textures from the game before on the textures resource.....if so could you rip protoman and Dr wily???I'll consider it, but I'm not that good at manually T-posing models... Thanked by: Garamonde
01-03-2012, 09:50 PM
ok thanks they dont have to be tposed i just need those 2 models
04-11-2012, 06:49 PM
I run on "Valve time".
Hyperdimension Neptunia Mk2: (5pb.) (Gust) Sonic Generations: (Blaze) (Charmy) (Espio) (Vector) Also updated Cream's model, since I forgot to separate the eyelashes for the eyes being open (since they hide when she blinks), as well as updated all the icons to match the ones for Apoc's ports. (EDIT: Also forgot to mention that Blaze's model took the longest to render for the icons -- 45 minutes, due to all the fuzz layers on her outfit. The others only took about 5-10 each.) Thanked by: senjen, Garamonde, redblueyellow, Roxas358, ApocHedgie, Ton, Sonic Konga
04-11-2012, 07:26 PM
Espio!!!
04-11-2012, 08:16 PM
I love you for Blaze. You have a KCMM account right? I'm rigging her to Lucario. Do you want credit or collab?
04-11-2012, 08:29 PM
(04-11-2012, 08:16 PM)LittleBoygos Wrote: I love you for Blaze. You have a KCMM account right? I'm rigging her to Lucario. Do you want credit or collab?Credit's good enough. And yeah, I'm also over at KC-MM (as "RandomTBush"). And on an additional note, to help with making sure Blaze will work in Brawl, you might want to remove a few of the fuzz layers, since all 10 layers combined have roughly 1/5th of her polygon count.
04-12-2012, 12:48 AM
(This post was last modified: 04-12-2012, 01:08 AM by Sonic Konga.)
YES Team Chaotix is BACK thanks dude!! But Vector is a bit mess up? Wait it was the SMD sorry.
04-12-2012, 03:18 AM
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