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Dragon Ball Z Super Butouden
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Thanked by: Garamonde, Shade, Cyrus Annihilator
02-14-2012, 03:22 PM
Thanked by: Garamonde, Cyrus Annihilator, Shade
02-14-2012, 05:42 PM
(This post was last modified: 02-14-2012, 05:49 PM by Cyrus Annihilator.)
(02-10-2012, 10:44 PM)ShadeDBZ Wrote: Ahh, SNES... How I love thee... Man, I think you missed the frames from the "fight" with Mr.Satan. Here they are: Belial, how about "Dragon Ball Z Ultimate Battle 22"? Do you know how to rip from PSX?
02-14-2012, 06:31 PM
(This post was last modified: 02-14-2012, 07:08 PM by TomGuycott.)
I actually own a copy of Ultimate Battle 22. All I have to do is find it and see if PSicture can do anything with it (that's the only PS ripping stuff I VAGUELY understand)
Thanks for reminding me, I actually wanted to try that. Welp, all I can seem to do with PSicture is get everything BUT the actual battle characters. I can even get their special effects for battle, just not the characters themselves for some reason. The WORST part is that there's a bunch of STORY related images in the data, when the release of MY copy of this game had no story mode WHATSOEVER. Basically, I don't think I can help with Ultimate Battle 22. :/
02-14-2012, 07:51 PM
(This post was last modified: 02-14-2012, 07:58 PM by Deathbringer.)
I took a look at it and can confirm 3 things:
1. ^What he said. 2. The battle sprites are not TIM format, so even using a savestate with PSicture isn't going to work. 3. The sprites are 8bpp, but the palette looks to use up to 64 colors (or at least Super Goku and The Great Saiyaman do). And that was through the emulator, I could take a look through the files now knowing for sure that they are 8bpp.
02-15-2012, 04:01 AM
I don't know anything about ripping PSX games, and if Tom and Deathbringer can't figure it out, I doubt I'd have any luck.
I might do Hyper Dimension after this project is done, but for now I just want to see this thing through and complete the Super Butouden series. Thanked by: Ton
02-15-2012, 07:20 AM
(02-14-2012, 05:42 PM)Cyrus Annihilator Wrote:Actually, they are on the Mr Satan sheet.(02-10-2012, 10:44 PM)ShadeDBZ Wrote: Ahh, SNES... How I love thee...
02-15-2012, 09:27 AM
(This post was last modified: 02-15-2012, 09:34 AM by TomGuycott.)
Actually Davy, THAT Mr. Satan sheet is from Butouden 1, that Cell is from Butouden 2. That's the trouble with these games, they repeat characters like nobody's business.
As for Hyper Dimension, I'd be down for helping out with that one. Pretty much every character currently on the site needs to be re-ripped (except for maybe Kid Buu, that one looks pretty complete). In fact, here's a few useful codes to help once the Butouden series is finished: Perform Desperation Move any time (P1): 3DEA-64E9 DDEA-6779 74EA-6759 Invincibility (P1): 1869-66C6 4068-6BC6 Invincibility (P2): 1866-0BC6 4063-0846 Also if nobody's claimed Bojack or Zangya from Butouden 2, I'd love to get them done to help this project finish up.
02-15-2012, 02:16 PM
I've actually been working on Hyper Dimensions in my spare time! XD
I'm still having some trouble with Vsnes because I'm an idiot, I'm going to work on another character for now. I'll remove the effects from Supreme Kai's sheet when these games are done! I hope you guys don't mind!
02-15-2012, 02:42 PM
I am gonna do Cell Jr., I've just other things I want to finish up first.
02-15-2012, 03:05 PM
Quote:I'm still having some trouble with Vsnes because I'm an idiotIf you have problems, I could help you. What's the matter? Thanked by: Garamonde
Androids are done. NEXT: Vegeta/SS Vegeta Tom pointed out to me that SS Vegeta is just a palette swap of regular Vegeta, and while I'm sure SS Vegeta will have some unique moves, it won't be enough to warrant a separate sheet so I'll put them together. And then we'll be down the few remaining chracters from SB2. EDIT: Good point. Thanks. Also, as it turns out, Goku's sprites are the same in SB2 as they are in SB3, with a slight palette difference. I'll get that swapped, and remove any poses from SB3 that didn't appear in SB2, and he'll be done too. Thanked by: Ton, Cyrus Annihilator, Garamonde
02-15-2012, 04:53 PM
You might actually want to rip Super Vegeta instead, because although they are a palette swap, I think that regular Vegeta has ALL black for his hair, while Super has shaded blonde. That being the case, it's easier to make a palette swap from Super to Regular.
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