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03-21-2012, 09:21 PM
(This post was last modified: 03-21-2012, 09:23 PM by [robo9].)
So for tonight in this hotel, I have wifi. This is just some basic things such as character selection, hit box system, etc. The updated engine with fighting and whatnot is on my desktop at home. However since Ive yet to post any file of the engine, I thought this stripped version would be better than posting nothing untill I get home in about a week.
http://www.filedropper.com/tsrfightingreally_1
This post may seem incredibly awkward, but Ive been riding for several hours and Im tired.
Also, first player robo is the only one to work right now, since I was using him to test the hitboxes and whatnot.
03-21-2012, 10:07 PM
(This post was last modified: 03-21-2012, 10:07 PM by Gaia.)
Lovin' the tech demo so far. My only real gripe is that I can't see the animations, and while we have backgrounds in the works, the test bg is really bland. Though, I can understand this is a CLOSED set between Gors and Robo9.
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You can't see the animations?
03-21-2012, 10:53 PM
(This post was last modified: 03-21-2012, 10:56 PM by Gaia.)
Well, there are the hit boxes that obscures them, sort to speak:
I cannot really say much about the engine besides that it's progress. I'm sure you realize any issues with it at this point.
A button to clear all the spawned hitboxes might be useful to you, though. (I'm not too sure what the hitboxes even mean at this point. lol)
-Gaia why would you have THAT saved? XD;
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04-06-2012, 07:44 PM
(This post was last modified: 04-06-2012, 07:45 PM by Chaoxys.)
That sounds amazing. I especially like the part around 30 seconds in.
@[robo9]'s Theme: Ffffffffff it's too epic
@Devicho's anim.: Am I the only one that thought the .GIF was lagging?
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04-06-2012, 10:26 PM
(This post was last modified: 04-06-2012, 10:33 PM by Zadaben.)
Gors could you post that as a sheet so that I could work off of it please?
Also yes, it looks a tad choppy.
04-07-2012, 12:38 AM
(This post was last modified: 04-07-2012, 12:38 AM by Gwen.)
(04-06-2012, 10:26 PM)Sir Zadaben Wrote: Gors could you post that as a sheet so that I could work off of it please?
Also yes, it looks a tad choppy.
It's not really choppy, the animation rate is just a little slow, all it needs is some speeding up.
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(04-06-2012, 12:08 PM)Gors Wrote: Only thing that bugs me is how the hand farther from us flips the bird. Idk if it was intentional but it seems to break the smoothness, especially since the other hand's finger doesn't go up that much.
04-07-2012, 09:42 AM
(This post was last modified: 04-07-2012, 10:10 AM by recme.)
(04-06-2012, 10:26 PM)Sir Zadaben Wrote: Gors could you post that as a sheet so that I could work off of it please?
Also yes, it looks a tad choppy.
Geez, just work on your character. your just delaying the time to work on your own character. mind your own business and move on.
Ingrid is a tad bit slow. Make it a bit more faster.
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Kinda have to agree. I wouldn't mind you trying to take on so much work usually, but the fact that you can't get past your own idle makes me think you should focus more on that first before you try to complete someone elses sheet.
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