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I hope you guys like this, I ripped Articuno! I couldn't get the codes to work. Here's the lin. (
http://www.mediafire.com/download.php?uhncr13r9v4gkf2)
Posts: 193
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04-10-2012, 05:13 PM
(This post was last modified: 04-10-2012, 05:20 PM by AllenSword.)
You really need to read the rules first. You can't submitt it unless you claim it first! I'll let it go this time. First off, you didn't put the file in a zip archive, you just sent the dae. That doesn't do a whole lot of good. There are no textures. You need to put the textures and the dae and OBJ with the MTL in a folder and zip it. Then upload the zip file for us to see. Secondly, when I open up your dae in a text editor, it is directing to a location on your harddrive for textures. You need to get rid of the full file path in this in both the dae and the mtl file. Just open up those two in a text editor and clear everything in the C:/Documents and Settings path except the texture name. Then save the changes to those files.
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Ok, I'll resubmit it, ok?
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How do I get the textures? I can't seem to save them together.
Posts: 114
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04-10-2012, 05:37 PM
(This post was last modified: 04-10-2012, 05:41 PM by TheAmazingSnivy.)
I can't find the textures AT ALL.
Edit: Never mind, I found them.
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You've got a couple of issues. I'll pm you about it.
Posts: 114
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04-10-2012, 05:53 PM
(This post was last modified: 04-11-2012, 05:18 PM by TheAmazingSnivy.)
It looked good in 3DS...
Edit: Does anyone else have 3DS? I use it, and the Quilava model is sucked inward. the head is missing, and all of the textures are EVERYWHERE. Any ideas?
Edit2: Never mind, it works in Mikshape. May I also rip Blaziken and Swampert?