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Tales of Resource
I recognize that..
(04-06-2012, 10:21 AM)Roxas358 Wrote:
(04-06-2012, 05:01 AM)thegameexplorer Wrote: Are you planning on uploading more of this, Roxas?

Yeah, I'm still going to upload the weapons and other stuff. I just need time, I haven't been in the mood to fix and upload models as much lately. Probably because I've uploaded so many models already and it tends to get tiring when you do something over and over and over.

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excuse me!
the project is over?
Or are you work on another game?
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I guess he kinda forgot about this..... Or he is preparing another pack Tongue
Also don't forget that he has multiple threads at once, and that can get very messy Big Grin
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yes of course!
but i'm so impatient. i can't wait for the next pack!!!
^^
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I just finished Colettes Weapons and I'm going to start ripping some other things for the next upload. Smile
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yeah!
I'm looking for a render for her wigns but I wonder if is not a problem with the Alpha file.
it's not working with blender, metasequoi and C4D ...
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(04-24-2012, 08:52 AM)Orel67 Wrote: yeah!
I'm looking for a render for her wigns but I wonder if is not a problem with the Alpha file.
it's not working with blender, metasequoi and C4D ...

I don't know if anyone has been able to get the wings to look right. Sad
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i 'll look on the net for a solution.
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(04-24-2012, 09:38 AM)Orel67 Wrote: i 'll look on the net for a solution.

You could use the wings from Tales of Symphonia 2.
http://models-resource.com/wii_gamecube/...index.html
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The problem with the wings is that it uses multiple UV maps and multiple shaders to create a complex effect. Even if the rip had the other UV maps somehow, it would still be complicated to render correctly. Which is too bad, because they're pretty wings.
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(04-24-2012, 11:50 AM)Roxas358 Wrote:
(04-24-2012, 09:38 AM)Orel67 Wrote: i 'll look on the net for a solution.

You could use the wings from Tales of Symphonia 2.
http://models-resource.com/wii_gamecube/...index.html

thanks but for my papercraft these wings are oversize and too heavy.

i think il will use a fan art and cut them....

thank for youre answer and good job!!

(04-24-2012, 06:22 PM)Peardian Wrote: The problem with the wings is that it uses multiple UV maps and multiple shaders to create a complex effect. Even if the rip had the other UV maps somehow, it would still be complicated to render correctly. Which is too bad, because they're pretty wings.

sure! but now we can't use them!
it's ok! i'll try to do something
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!!Update!!

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yeahhhh!!! great great great!!
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Nicely done! I've uploaded them already! Big Grin


Oop, you missed the apostrophe in the thumbnail for Colette's Weapons.
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(04-26-2012, 04:14 PM)Peardian Wrote: Oop, you missed the apostrophe in the thumbnail for Colette's Weapons.

Fixed. Smile
[Image: ColettesWeapons_icon.png]
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