05-07-2012, 11:15 AM
Oh, I didn't know that the TFR button was open for anyone to use, since it wasn't posted in the thread stating so.
I would've definitely had it too.
I would've definitely had it too.
SUPER ARISA WORLD
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05-07-2012, 11:15 AM
Oh, I didn't know that the TFR button was open for anyone to use, since it wasn't posted in the thread stating so.
I would've definitely had it too.
05-07-2012, 01:26 PM
tFR is so awesome, it doesn't need sig support.
Thanked by: Garamonde, Ploaj, Crappy Blue Luigi, Zadaben
Gonna actually have some gameplay soon :p
Thanked by: Mutsukki, Crappy Blue Luigi, Gwen, StarSock64, Garamonde, Gaia, Iceman404, Sengir, ThePortalGuru
05-07-2012, 03:45 PM
Thanked by: Ploaj, Crappy Blue Luigi, Mutsukki, Garamonde, Gaia, Shade, ThePortalGuru
I nominate Robo9 for Final Boss. Upgraded to [ROBO99]!!!
(Exclamation points as part of his name). Thanked by: Crappy Blue Luigi
05-07-2012, 04:41 PM
Great music as always Gors! The progress on this so far is pretty amazing.
Awesome work guys! Thanked by: Ploaj
05-08-2012, 04:46 PM
So I've added more with this update than any so far
Notes: The controls are still WASDOP for now. If you want to use Sengi~ then press the spacebar but there isn't a difference between them yet. So it's less boring I made a very short level to run through. You don't die when you lose your health yet because I don't have some sort of game over screen yet. Anyway, Enjoy and try to find all the glitches you can. Sorry, download only this time. Thanked by: Gors, recme, Gwen, Iceman404, Crappy Blue Luigi, ThePortalGuru
05-08-2012, 05:05 PM
Since Sengi~ is a beetle, give her a hover/double jump option, while giving her a better jump, she might end up being slower on the ground.
05-08-2012, 05:31 PM
At the end of the level, when you throw a minecraft block between the end and the pipe you magically teleport up.
05-08-2012, 05:36 PM
(05-08-2012, 05:05 PM)Gaia Wrote: Since Sengi~ is a beetle, give her a hover/double jump option, while giving her a better jump, she might end up being slower on the ground.She's going to be able to hover similar to Peach but she won't run as fast as Arisa. I just threw in that sprite switch at last minute because I neglected Sengi~ in this one.
05-08-2012, 09:28 PM
Very, very nice!
That's it for now. I really love the way this game is coming out, amazing job, Ploaj! c: Thanked by: Crappy Blue Luigi, Ploaj
05-08-2012, 09:35 PM
Know what I suddenly wish was in this game? Some Super Mario 2 love, with stuff referencing things like Birdo, Phanto or that bird beak door thing.
The sprites are already worlds more elaborate than any of the actual Mario games, this game is gonna be sweet. Thanked by: Crappy Blue Luigi, Garamonde
05-08-2012, 10:22 PM
Wow Gors, you have successfully filled my to-do list :o
Don't worry, though, work on your pace because I know that's a lot of things to consider. I'll also be working hard on whatever you need, so things get evened out c: Right now I'm finishing Sengi~'s missing poses and will work a bit more on the hud.
made Sengi~'s skidding and hurt poses. BASIC POSES THAT I STILL NEED TO DO: *frontal pose *dead *crouch while carrying something (Sengi~) *grabbing coin *floating *idle *talking (add different emotions?) *win pose *looking up *using salami machine *opening chest if i'm forgetting any other poses, post it in this thread. |
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