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01-29-2013, 01:40 AM
(This post was last modified: 02-15-2013, 03:01 AM by Novally.)
Newly added! Feb 13th, 2013
The right leg is bothering me like crazy!
SLIGHT update.
Going to work off Virtuaboy123's edit. I've edited his edit. Fixing some minor things I thought would bring out more of the sprite.
I'll be working on a small sheet of this now. Will try to make a 4 frame running animation.
Update:
Mario, I made this from that edit of Mario360's sprite. I worked on it so much that there is barely a resemblance.
I don't intend on making a sheet of this. If I do it will be pretty small.
Boo Scratch Sprites!
Finished!
I wont even bother to submit these to the site. Doesn't look good enough. I could have done better than this.
OL
Animation fail. The animation is going too slow. I fixed all the sprites to this animation already. Just putting it up here for show.
I did start on this animation because I got bored waiting for comments. I fixed it up the best I can but I most likely will scrap it because It's lazily done.
Here is the update. Again C+C needed.
I took note of everyone's comments. I fixed most of the selective outlining problems, I made sure the eyes and the mouth are centered evenly. I even remove the pointless shade of red in the mouth of Boo and replaced it with black.
I might dither.
Which version is Better?
I chose the rounder one..
C+C needed.
My issues are that there is some selective outline fails I overlooked.
I've always wanted to have my work on the archive since I was a beginner. I will start with this. Please help me improve this sprite. Once it's at it's highest quality I will make a sheet and submit it.
Random Sprites of Me.
My character sprite(s). The Capcom vs SNK 2 sprite will be put on hold. I have to attend to a few commissions and Fiverr gigs before I can get back to this.
Some chibi sprites, C+C please. I kind of hate how I made the shirt so tight.
Edit/Update:
I am still cleaning up the pixels.
Alright guys. Before I show you these. I must ask for no C+C on these two drawings. I don't care about them as a drawing at all really. It's not that I don't like C+C, it's just these were pretty much rushed down to get used as a base. It's like giving critique to a blank canvas. These will be turned into sprites, Capcom vs SNK style. So I'll need to C+C to begin as soon as move towards the actual spriting part.
Image One:
The things wrong with this is:
-That his shirt looks stiff. As soon as I work on this the shirt will look much softer and I have all the great artists on here to guide me through the way.
- He has no hands, this is because I suck at drawing hands, so I am going to either take pre-drawn hands or work on the hands when I'm at the line art portion (which is most-likely to happen).
- One leg is shorter than the other, again I will fix this when I'm on the line art portion.
Image Two:
- that sad mouth
Mage Sprite Commission
I was hired to make sprites for a game. He's not paying me for what I'm worth. This is a sprite I made him. C+C would be nice, but the sprite wont be modified since the guy wants it just like this.
Update: I had quit due to his pretentious nature and his low pay.
Read More?:
I was being paid $10 (that sprite sheet isn't even done yet I mind you!) for 30 x 30 sprites including Idle stance, attack, death, walking, and hurt animation. I also had to create a magic projectile for the mage. I would have normally charged a little less than $40 for this, but that would be too expensive for the guy. I didn't mind charging only $10 per sprite sheet but he would constantly bother me over minor issues. Issues that weren't even mistakes but issues of preference. I hate that kind of stuff.
Pets from various anime:
Super Mario World Items:
V1:
V2:
V3:
Edit: Thank you everyone for helping me improve!
2013 is going to be the year I improve my sprite work and I will start here.
I made these sprites from scratch.
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01-29-2013, 01:57 AM
(This post was last modified: 01-29-2013, 01:59 AM by ~Axis~.)
It's hard to see the letter P on the balloon sprite because the colors are both bright and seem to blend. Try adding more contrast between the colors. Same with the yellow mushroom.
The balloon also has some jaggies on the bottom edges.
Anonymous Wrote:...the world is so much simpler if you just dont give a FUCK...
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I love criticism because what I don't see, another does see. I never noticed the jagged edges on the balloon until now. The yellow mushroom was a hard one to pick colors for. I was trying to go for gold, but failed.
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You use a bunch of colours that could easily be merged into a single shade. The dark yellow dots inside the P stick out, since both of the two colours you tried to smooth with them are brighter.
Using darker spots in at the borders of your sprites will most likely stick out on most backgrounds - such styles only work when you know what backgrounds will be used (and thus, using transparent PNGs isn't the best idea, you should use a fixed colour instead).
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Examples of the colors you're talking about?
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For example
32 -> 23
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(01-29-2013, 04:37 AM)Previous Wrote: For example
32 -> 23
I see exactly what you did there. To be honest, the mushrooms look fine to me in both versions. The bottom sprites look better with the reduced pallet. Even the pipe is looking better. I need to limit my color options next time. You removed 9 colors from the original. I took note of this. Thank you.
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The pipe just needs some more shine:
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Wow. I thought that pipe couldn't be repaired. Back to the background thing, I usually use White, Magenta, or Bright Green.
Any comment's on Puu (the blue fuzzball)
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I'm not really sure since I'm using my phone (it has a some what reduced display), but it looks like Puu is pillow shaded on it's right ear and stomach. Having a diagonal light source would help some.
Anonymous Wrote:...the world is so much simpler if you just dont give a FUCK...
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01-29-2013, 05:38 AM
(This post was last modified: 01-29-2013, 05:39 AM by Novally.)
Oh alright, doesn't seem pillow shaded. It's barely shaded, so I guess it does classify as pillow shaded.
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It's not exactly pillow-shaded, but the colors you shaded with seem to band around the entire
inside the sprite, causing the sprite to look flat. Try only adding shade in areas that need it, instead
of everywhere there is a free space along the outlines.
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They're pretty good, but the eyes of the mushrooms look a little off to me. The white pixel in the center of the eyes blend with the lower half of the mushrooms making it seem like the eyes were separated.
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01-29-2013, 03:22 PM
(This post was last modified: 01-29-2013, 03:43 PM by Novally.)
(01-29-2013, 08:56 AM)Sevenstitch Wrote: It's not exactly pillow-shaded, but the colors you shaded with seem to band around the entire
inside the sprite, causing the sprite to look flat. Try only adding shade in areas that need it, instead
of everywhere there is a free space along the outlines.
Thank you. I'm working on a sprite right now to test out what I learned from this thread.
(01-29-2013, 10:22 AM)EpicEbilninja Wrote: They're pretty good, but the eyes of the mushrooms look a little off to me. The white pixel in the center of the eyes blend with the lower half of the mushrooms making it seem like the eyes were separated.
Uhh, I'm assuming you're talking about the crease in between the eyes. There is no white pixel i n the center. Unless you're mentioning the shine of the mushroom's forehead. The shine isn't near the eyes. I need you to provide a specific example if you can.
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NOVALLY, YOU OLD GOAT!
Remember the 3 rules of life:
1:Never give up!
2:Face challenges with a smile!
3:Chocolate does not make a good sex partner.
Also, be a dear and visit your uncle Ronnie sometime eh?
http://rocknrumble.deviantart.com/
I'm so lonely ;~;
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