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Would like to have these models
#1
Hi.

This is my first time doing this and I'm trying to make sure I'm following the rules to the letter.

I'm a model rigger for MikuMikuDance and I also have a review show on Blip where sometimes after a review, I'd fight someone in a mech. However, my mech selection is running dry.

Here's everything I'd like for now:
First up, Transformers for the PS2: http://tfwiki.net/wiki/Transformers_%28PS2%29
I'd only like the AutoBots of the game in both robot & Vehicle mode along with the Decepticons/Including Tidal Wave in both Robot & vehicle mode.

Next is Megaman Network Transmission for the GameCube: http://en.wikipedia.org/wiki/Mega_Man_Ne...ansmission
I noticed on the Textures Resource that the textures for Megaman and the others are there so, I'd like to request all the character models if possible.

Next are 2 Power Ranger games, with the first being Power Rangers DinoThunder for the PS2: http://en.wikipedia.org/wiki/Power_Range...eo_game%29
As you control the zords & the Megazord the whole time, I'd like to have all the zords & the Megazord along with the Zeltrax model as well with his weapons.

Finally, Power Rangers Super Legends for the PS2: http://en.wikipedia.org/wiki/Power_Range...er_Legends
In the game, you play through the stage as a different ranger going through different time periods/AKA the different seasons and at the end of the levels, you of course summon your Megazord and kick some buttocks using the dumbest kind of controls for the mechs.

For this, I'd like to have the Megazord models, the model of Lord Zedd in the game, along with the Megazord opponents.

Well, that's about it. I hope this was OK and I don't mind waiting for the models as I'm not in a hurry to have them. Let me know if there's anything here that needs changing. Again, this is my first time asking for models like this.

Catch you guys later.
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#2
(02-03-2014, 05:09 PM)ZeltraxMillenium Wrote: Next are 2 Power Ranger games, with the first being Power Rangers DinoThunder for the PS2: http://en.wikipedia.org/wiki/Power_Range...eo_game%29
As you control the zords & the Megazord the whole time, I'd like to have all the zords & the Megazord along with the Zeltrax model as well with his weapons.

Finally, Power Rangers Super Legends for the PS2: http://en.wikipedia.org/wiki/Power_Range...er_Legends
In the game, you play through the stage as a different ranger going through different time periods/AKA the different seasons and at the end of the levels, you of course summon your Megazord and kick some buttocks using the dumbest kind of controls for the mechs.

For this, I'd like to have the Megazord models, the model of Lord Zedd in the game, along with the Megazord opponents.

I had a look into Power Rangers: Super Legends last night. The models are .sbk, which is a Google Sketchup backup file. I tried to change the .sbk to .skp and open it through Sketchup, without success. The textures are in .win archives, which no archive extractor( winzip, winrar, 7zip, uniextract. ) can extract the files.

Your best bet, is for Power Rangers: Dino Thunder, for the gamecube. The models would be easier to extract than the PS2 version, though they may be slightly lower quality, as the Gamecube used smaller discs which could only hold 1.3gb of data, as opposed to PS2 disks which could hold 4.3gb.

Sorry I couldn't help much!
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#3
Could you please upload a couple of these .sbk and .win files, I'd like to take a look at them.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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#4
(04-25-2014, 01:41 AM)puggsoy Wrote: Could you please upload a couple of these .sbk and .win files, I'd like to take a look at them.

Sure can mate. I'll .zip them now for you!

http://1drv.ms/1hRV7Eg

They're in the "UNCONVERTED" directory. As you would be able to tell, for example...

Hero/Hero.sbk is 723Kb, as opposed to Hero/de/Hero.sbk, Hero/en/Hero.sbk, Hero/es/Hero.sbk, Hero/fr/Hero.sbk, Hero/it/Hero.sbk, which are all 0kb. So naturally, I changed the file type from .sbk to skp. Google Sketchup 8 didn't recognize it as a Sketchup file. So I downloaded SWiSH Max 4 and tried to open it using that, since .skb is a SWiSH backup file also. mm_blue doesn't contain the .sbk file by the way, for some weird reason.

All folders ar unmodified, excluding mm_pink. I deleted the .str files, as I didn't see any point in uploading the excess data, which was 13MB, as opposed to mm_blue, etc, which are 2MB.
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#5
Mm OK, I took a look but I'm afraid I can't do much, sorry! Hope someone can figure them out though.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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