Users browsing this thread: 20 Guest(s)
Random Talking Bush's Sprite Showoff
#16
Sorry for the unreasonably long time it took me to post this, but I want to make sure you know how much we appreciate your work. Your updates always get me excited and I can't wait to see what's next. I hope you never stop being as incredibly awesome as you are.

Also, so I don't forget, are you planning to rip the new Awesomenauts stuff?
Reply
#17
(10-23-2014, 11:29 AM)Carpaccio Wrote: Sorry for the unreasonably long time it took me to post this, but I want to make sure you know how much we appreciate your work. Your updates always get me excited and I can't wait to see what's next. I hope you never stop being as incredibly awesome as you are.

Also, so I don't forget, are you planning to rip the new Awesomenauts stuff?
Thanks for the compliments, and of course I will! Tongue

Awesomenauts:
Scoop
Scoop
Scoop (Wraithlord Scoop)
Scoop (Wraithlord Scoop)

Eventually I'll sort through this image dump I've got, and I'll be uploading a buncha miscellaneous things from this game (as well as getting those character portraits, icons, etc. up to date), but for now here's the Scoop.

And also a few things I uploaded and haven't gotten around to posting yet:

Freedom Planet:
Milla Basset (Beta)
Milla Basset (Beta)

(Her original sprite sheet was also updated with some sprites I had missed.)

Super Smash Bros. for Nintendo 3DS:
Flying Man
Flying Man
Reply
#18
Always a plus to see new Awesomenauts images, and of course Freedom Planet. Really two great games I favor for various reasons. I'll admit I check the forums nearly every other hour to see if you've gotten the character art files from Awesomenauts yet, haha. I've got very little to do with my time this weekend. As for Freedom Planet, your output thus far has been amazing as always. I'm wondering how you'll tackle the bosses and such.
Reply
Thanked by:
#19
Personally I would like to see the maps and ability icons, but I know that maps would be a whole 'nother beast and a half on its own.

I was curious about the cutscenes (such as the tutorial and opening) too, but I assume those are stored in some sort of cinematic format.

Also, I noticed that the Droids & Critters package seems to lack the main body of the turret?

Anyway amazing job as always!
[Image: sweet-capn-cakes-deltarune.gif]
Reply
Thanked by:
#20
(10-25-2014, 10:27 AM)Mighty Jetters Wrote: Personally I would like to see the maps and ability icons, but I know that maps would be a whole 'nother beast and a half on its own.

I was curious about the cutscenes (such as the tutorial and opening) too, but I assume those are stored in some sort of cinematic format.

Also, I noticed that the Droids & Critters package seems to lack the main body of the turret?

Anyway amazing job as always!
I'll be uploading the ability icons later, and perhaps the map segments (which I'll group by area). The tutorial has a bunch of sprite parts, but the intro is a full movie file.

Anyway, the parts for the turrent are in this archive under "BB_tower", but I'm pretty sure the PC version updated the sprites for it since then (considering all of the character sprites and dozens of other things had been replaced).
Reply
Thanked by: Garamonde
#21
Freedom Planet:
Lord Arktivus Brevon
Lord Arktivus Brevon
Prince Dail
Prince Dail


Almost done with the main character sprites now. Didn't get a chance to sort through Lilac's last few sprites yet. I've also updated Carol's, Milla (Beta)'s and Torque's sprite sheets with a few things I missed -- see the comments for more info.
Reply
Thanked by: Carpaccio, Shade
#22
I keep neglecting this topic for some reason lately. I'm loving the Freedom Planet sprites, and am wondering what's next for them. Also, we've had a new addition to the Awesomenauts line, and as usual I'm waiting to see the sprites of them. Haha. Keep up the amazing work!
Reply
Thanked by:
#23
(12-23-2014, 11:58 AM)Carpaccio Wrote: I keep neglecting this topic for some reason lately. I'm loving the Freedom Planet sprites, and am wondering what's next for them. Also, we've had a new addition to the Awesomenauts line, and as usual I'm waiting to see the sprites of them. Haha. Keep up the amazing work!
I should have Lilac's sprites done sometime soon, in time for Christmas, as well as the enemies from Relic Maze and Trap Hideout (a little out of order, but there's only a few new enemies in that area so it didn't take that long). And yeah, Apoc Hedgie helped me out with memory dumps for Loninator, so I'll have that next update too. Tongue
Reply
Thanked by: Garamonde
#24
Freedom Planet:
Sash Lilac
Sash Lilac


'bout time. Yes I know I did say "in time for Christmas", but family matters. And to think that I was stuck on just one animation, that is until Aska posted a GIF from an earlier beta in this topic of the unused dance animation, which I used as a reference to match the "hair" sprites.
Reply
Thanked by: Mystie
#25
Animal Crossing Plaza:
Miiverse Stamps
Miiverse Stamps


Yep, Wii U file ripping is officially a thing now!

(EDIT: Deleted the Mario Kart 8 and Super Mario 3D World rips, as someone else uploaded them before I could. Sigh.)
Reply
Thanked by: Shade, Mystie
#26
I hate to be that guy who asks this question, but how? Generally, not asking for a massive explanation or anything. Tongue

Anyway, really fun to see all the stamps on the site, now. Fantastic job as always.
[Image: 582217063e.png][Image: RWDCRik.png]


Reply
Thanked by:
#27
(01-18-2015, 12:21 AM)Shade Wrote: I hate to be that guy who asks this question, but how? Generally, not asking for a massive explanation or anything. Tongue

Anyway, really fun to see all the stamps on the site, now. Fantastic job as always.
Both the "common key" and a tool to decrypt the Wii U games were released into the wild a few days ago, they work with any of the game dumps available on the internet. Of course, if anyone wants the extracted files from the games I've got extracted, I can send those out and save you the time of finding dead links and looooooong download times.
Reply
Thanked by:
#28
Weren't these (minus Animal Crossing Plaza) ripped yesterday at least by m64m who even submitted them?
[Image: HcSQAM1.gif]
Reply
Thanked by:
#29
(01-18-2015, 12:27 AM)Random Talking Bush Wrote:
(01-18-2015, 12:21 AM)Shade Wrote: I hate to be that guy who asks this question, but how? Generally, not asking for a massive explanation or anything. Tongue

Anyway, really fun to see all the stamps on the site, now. Fantastic job as always.
Both the "common key" and a tool to decrypt the Wii U games were released into the wild a few days ago, they work with any of the game dumps available on the internet. Of course, if anyone wants the extracted files from the games I've got extracted, I can send those out and save you the time of finding dead links and looooooong download times.
Ah, that's right. I remember seeing some talk about the common key being leaked. Since you offered, If you have any extracted data from DKC: Tropical Freeze or Hyrule Warriors, that would be amazing to have access to. If not, I'll likely get around to it myself, so no problem at all. 

Lots of arising ripping opportunities as of late, exciting times for the resources.
[Image: 582217063e.png][Image: RWDCRik.png]


Reply
Thanked by:
#30
(01-18-2015, 12:53 AM)einstein95 Wrote: Weren't these (minus Animal Crossing Plaza) ripped yesterday at least by m64m who even submitted them?
I had these sitting on my computer since the 16th and just got around to uploading them now. Dazz suggested to me that I should upload mine anyway since I had them technically ripped first, and I have the original boundaries for 'em.

...I've just been having everything I've been working on recently usurped from me, not just Wii U things either (which I know everyone is anxious to get at). Sick

(EDIT: Screw it. I've deleted mine and accepted the others. It's obvious that speed is the key, and that slow-and-steady doesn't win in the end.)

(01-18-2015, 12:55 AM)Shade Wrote: Since you offered, If you have any extracted data from DKC: Tropical Freeze or Hyrule Warriors, that would be amazing to have access to. If not, I'll likely get around to it myself, so no problem at all.
I actually couldn't find working links for either, but as soon as I do I'll share 'em with ya.
Reply
Thanked by: Shade


Forum Jump: