01-09-2015, 12:29 AM
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General Sonic is Terrible Thread
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(01-08-2015, 10:51 PM)Kriven Wrote: Forget individual properties, I'd like to see Sega, Capcom, Namco, and Konami under one roof (preferrably Nintendo's). I'm going to disagree with you about Konami. Arcade Music Games is keeping them afloat, and Nintendo would destroy the two most popular ones due to being too hard to get good at. Remember how easy the Mario DDR games were? No thanks.
01-09-2015, 12:16 PM
I loved the Mario DDR game my friend had
01-09-2015, 12:20 PM
It was all still really easy compared to actual DDR games. There is nothing wrong with that for the beginners, but for the people who can do higher level songs, there is a problem with that.
01-09-2015, 12:24 PM
Actual DDR games are fucking hellish haha. (Good song choice sometimes doe)
Thanked by: Maxpphire
01-09-2015, 05:23 PM
I don't know if Nintendo would ask that Konami make their rhythm games any less difficult... Mario DDR was simpler because it was also being a Mario game, but if you have a franchise that is built on being difficult, I don't think they would change that. Some of the Fire Emblem games are absolutely brutal.
@Iceman: Is that... is that real? Thanked by: E-Man
01-09-2015, 07:28 PM
I have this dark side in me that really wants it to be.
01-09-2015, 08:18 PM
(This post was last modified: 01-09-2015, 08:19 PM by MrYoshbert.)
I love how they squeezed the 'X' from the Project X Zone logo in there.
Thanked by: Kriven
(01-09-2015, 12:02 PM)Kat Wrote: I'm going to disagree with you about Konami. Really? Where's the local arcade where I can play the new DDR? Oh wait that's right it's like 2 hours away and there's only like 300 arcades left in the US. Are you talking about what's keeping them afloat as a company in Japan? Because there really isn't much besides their console games keeping them a relevant name nowadays. :/ (01-09-2015, 05:23 PM)Kriven Wrote: I don't know if Nintendo would ask that Konami make their rhythm games any less difficult... Mario DDR was simpler because it was also being a Mario game, but if you have a franchise that is built on being difficult, I don't think they would change that. Some of the Fire Emblem games are absolutely brutal. Weren't there a bunch of Disney Bemani games - like three or four DDR games and at least two Pop'n titles (GBC and PS1 anyway), with lowered difficulty? Did those never exist? I'm pretty sure Mario DDR was made more basic because not everyone playing it was going to be a DDR veteran capable of doing Afronova Primeval on ONI mode on 3x speed. I'm pretty sure it was simple as heck because it was supposed to serve as like, a gateway to the harder, more complex DDR games. I humbly apologize to everyone who thought that Nintendo marketed purely to longtime fans, and not ever to children or newcomers to the series. (after all, I think "Super Hard" in DDR Mario is only Standard level in actual DDR (6-step songs) which isn't really all that bad. You can still go to an arcade and be decent at the low-difficulty Standard mode songs, which says quite a bit)
01-10-2015, 03:43 PM
(01-09-2015, 12:24 PM)Gwen Wrote: Actual DDR games are fucking hellish haha. (Good song choice sometimes doe) They aren't terribly bad, but probably the best workout out of any of the games, which makes it really tiring to play. If you like some of the song choices, you might like the music from IIDX and Pop'n Better. (01-09-2015, 05:23 PM)Kriven Wrote: I don't know if Nintendo would ask that Konami make their rhythm games any less difficult... Mario DDR was simpler because it was also being a Mario game, but if you have a franchise that is built on being difficult, I don't think they would change that. Some of the Fire Emblem games are absolutely brutal. Kosheh covered this perfectly (01-10-2015, 11:30 AM)Kosheh Wrote:(01-09-2015, 12:02 PM)Kat Wrote: I'm going to disagree with you about Konami. lol since when was the last time Konami Released officially an Arcade version of DDR in America. (Answer: X2 was the last one at the end of 2010) But seriously, in Japan their following of fans for the Bemani games is doing more then enough to keep them afloat for now, maybe not forever, but for now yes. I'm hoping that they step it up soon with actual console games, but Bemani is fine too. Also I think you vastly underestimate how popular arcade games are there compared to their console games :0) Thanked by: Tellis
If sega does end up getting absorbed by nintendo I would pray to god that Sonic team will get more out of Nights and Jet Set Radio alongside some good Sonic games instead of you know, shitting out a sanic game every year.
Far as other companies go, I think Nintendo would benefit from buying the IP's for certain franchises from said companies, rather than absorbing them as a whole. Like Megaman from Capcom, Castlevannia from Konami, etc. That way they could at least make a bigger effort to cater for more fans of those series and maybe while they're at it they can get a few IP's from Microsoft and Rare so they can bring back games like Banjo and Conker. (A guy can dream right?) Thanked by: E-Man, BullockDS, SchAlternate
01-10-2015, 06:42 PM
Microsoft is gonna hold on tight to those guys, even if they never use them again.
02-02-2015, 11:04 PM
GAMEPLAY/10
02-02-2015, 11:14 PM
(This post was last modified: 02-02-2015, 11:26 PM by MrYoshbert.)
They better be building hype for something pretty darn big that warrants not showing a single screenshot.
EDIT: Oh, hey. Found some info. Large image. Quote: Thanked by: Yarcaz
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