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TheRealHeroOfWinds' Art Thread - Rendering Models
#1
in the midst of cleaning up
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#2
I'm sorry to be the one to say this but looking at those Metal gear Smash 4 things was just painful. They are nothing but edits of Smash photos where you just pasted beards and bandanas on their heads. I can hardly call that art. The only thing I can even remotely appreciate is that megaman drawing you made.

The anatomy on it needs alot of work. His left eye is much smaller than his right one, his right foot is bigger than his left. There are also other flaws that need to be addressed, but I suggest that you practice human anatomy first before doing some more stuff so you can get an idea of how to draw people. You can post your practice doodles here and then we can help you. Here's a few links to help you out:

http://design.tutsplus.com/articles/huma...ctor-18254

http://www.elfwood.com/tutorial/108c5366...nstruction

http://drawing-tutorials.deviantart.com/...an-Anatomy
[Image: tumblr_mzx6bm02eC1s38z45o1_500.gif]
Anonymous Wrote:...the world is so much simpler if you just dont give a FUCK...
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#3
(03-01-2015, 07:17 AM)BlueBlur97 Wrote: I'm sorry to be the one to say this but looking at those Metal gear Smash 4 things was just painful. They are nothing but edits of Smash photos where you just pasted beards and bandanas on their heads. I can hardly call that art. The only thing I can even remotely appreciate is that megaman drawing you made.

The anatomy on it needs alot of work. His left eye is much smaller than his right one, his right foot is bigger than his left. There are also other flaws that need to be addressed, but I suggest that you practice human anatomy first before doing some more stuff so you can get an idea of how to draw people. You can post your practice doodles here and then we can help you. Here's a few links to help you out:

http://design.tutsplus.com/articles/huma...ctor-18254

http://www.elfwood.com/tutorial/108c5366...nstruction

http://drawing-tutorials.deviantart.com/...an-Anatomy
That's called perspective.
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#4
(03-01-2015, 12:11 PM)TheRealHeroOfWinds Wrote:
(03-01-2015, 07:17 AM)BlueBlur97 Wrote: His left eye is much smaller than his right one, his right foot is bigger than his left.
That's called perspective.

I think what he's getting at is that you implemented the perspective incorrectly. The parts of the body do not need to have that extreme of a size change hen perspective is applied in most cases. I realize that the original sprites more or less suffers from the same problem, but you shouldn't be restricted by that. Instead of following the sprite exactly, take it as an opportunity to build upon an existing sprite and make it look much better than it did before.
(02-27-2014, 07:31 PM)Gors Wrote: DO NOT BE AFRAID TO SUCK. DO NOT BE AFRAID TO SHOW YOUR SUCKY ART. I think this needs to go noticed to everyone, because sucking is not failing. Sucking is part of the fun of learning and if you don't suck, then you won't own at pixelart

it's ok to suck, sucking is not bad, just try and aim to always do your best!
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#5
(03-01-2015, 12:11 PM)TheRealHeroOfWinds Wrote: That's called perspective.

[Image: head-perspective.jpg]

This is perspective. ^

The width of the eye is supposed to change rather than the height. I'm pretty sure you resized and traced over the Megaman 8 sprite because it looks exactly the same to it except drawn. Doing that restricts you from improving it because you're tracing over pixels and that proves for very innacurate and wonky details. Try spriting it in a custom pose and see how that goes.
[Image: tumblr_mzx6bm02eC1s38z45o1_500.gif]
Anonymous Wrote:...the world is so much simpler if you just dont give a FUCK...
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#6
(03-01-2015, 12:11 PM)TheRealHeroOfWinds Wrote: [Image: vsZDQDN.png]

TheRealHeroOfWinds Wrote:That's called perspective.

* Kosheh slowly claps

While BlueBlur's post could have been written a little more tactfully, he's right about perspective - the easiest way of putting it is

a character shoud look like O_O or Shocked
your Megaman's looking a bit like O_o
Look at Megaman's art in Smash
[Image: i9DzxBO.png]
He doesn't quite have that O_o going on. There's perspective - sure, but it doesn't really seem to compromise the character's appearance in any way.


For the most part, your drawing's a resized version of the MM7 Megaman sprite - you could probably capture the same effect using an algorithm like you see in a lot of modern-day HD-converted games.
Now that you have an HD "sprite", you're free to take some liberties to make it resemble something you'd see in an HD remix of a game Tongue

Try making the eyes of equal height, and work your way down until you have something that works.
[Image: 57d2BGH.png]
! ! ! ! ! ! ! ! ! ! ! ! ! ! ! refs
shoutouts to cutesu for the new av!
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#7
OMG, my old art looks awful. Gonna be cleaning up the OP soon enough

I do renders now, so there's that
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#8
well that was fun

[Image: dry_bowser_returns_by_therealheroofwinds-dac17yc.png]
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#9
[Image: the_golden_sun__without_orb__by_therealh...adauf1.png]
[Image: the_golden_sun__with_orb__by_therealhero...adaugn.png]
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