Just gonna quote your whole post. It's early and I don't feel like editing it. lol
(05-21-2015, 10:37 PM)Omegajak Wrote: I'm just here to understand Splatoon the people that play it and why and develop merch ideas from those conversations. *Clicks pen* Don't mind me. I'll ask questions when appropriate. Would it be contribution to the topic other than humor for me to say I have no real inclination to play Splatoon? I'm more surprised a lot of older Nintenkids are so down with the idea. Also I'm hearing this games going MLG Pro? Saw some threads on Reddit describing this game as the 'COD of Nintendo'? Personally I hope not I like the color vibrancy in Splatoon.
Like for instance, Kosheh I get your AVI's joke (I assume it's the continued inclination of Splatoon being super "MLG PRO YO DAWG I GOT YOU THESE DORITOS AND I PUT YOUR MOUNTAIN DEW IN EM WITH SOME SPLATOON CAN YOU DIG IT?!" but, my question is do you yourself feel it's going to be an obnoxious Nintendo version of COD? How soon does everyone think it'll take for Splatoon characters to get into Smash?
If you're going to develop merch on it, I'd suggest
actually playing the game. Sorry, Jak. The reason I say this is that almost a quarter of the strategy of the gameplay comes from ingame clothing and different clothing brands - and those clothes are responsible for the boosts you get ingame. You could easily make a shirt based on the logo the characters had on their teeshirts in the Global Testfire - but then again,
everyone else is too on Redbubble. There will probably be hundreds of shirt options ingame, and I'm sure if you offered these as options in an artist's alley at a convention, people would buy them up like crazy.
People are currently down with the idea of Splatoon because it's like Nintendo's got a new IP and all the ideas seem
right - especially considering how ass-backwards Nintendo as a company is. Millenials like it, and it's even being targeted to kids, because the whole IP seems really family friendly. Part of what's got people's appeal (like, older people like me) is how its aesthetic resembles Jet Grind Radio - you know, that really great video game with music by Hideki Naganuma and probably has the best soundtrack ever? Also, it may or may not have a 90's Nickelodeon appeal (keywords: slime, Super Soakers)
Quote:Also I'm hearing this games going MLG Pro?
The game's not even out yet. However, the game's multiplayer, being so "easy to learn, hard to master" - there seems to actually be an extremely hardcore fanbase that's already clamoring from the game. In a sense, yes - it's going to be "Nintendo's CoD", but for all the right reasons: they're blowing millions of dollars on their ad campaign, have several store exclusive tie-ins (money), and there's a chance they'll actually support a competitive scene should the game get big enough...but then again, it's Nintendo. They usually don't give too much of a shit about a game's competitive nature. Check out Smash Bros. and how much the developer LOVES the Melee community.
The production team of Splatoon seems like really psyched about hardcore players getting to master its engine and concepts.
Lastly, uhh...
no, my avatar's purely for irony. It's probably not going to be obnoxious in the sense that there's gonna be kids screaming over voicechat (because it won't have any) and it doesn't really have much potential for multiplayer outside of Nintendo events right now (there isn't support for private lobbies until August!) but it'll probably be obnoxious in the sense that even if Splatoon fails, Nintendo's going to repeatedly beat its carcass until it stops making squid puns.
To answer your Smash question: probably in the sequel to the game, or even DLC for the current one, depending on how well the game actually sells. If it doesn't sell, expect Splatoon in like 3 Smash Bros. games from now as an obscure character requested by fans.
Though to go back to Nintendo's latent reason to push out private lobbies, Nintendo somehow is able to do 4v4 battles at official events. For fan-run events, they'd be restricted to only the game's local 1v1 multiplayer until August, which then they NEED a working internet connection and eight machines to run Splatoon (and eight copies of the game to do it).
In order to do a Splatoon tourney when private lobbies roll around, you need to sink almost $3000 into the setup, not including televisions. I'm not sure how MLG competitive it could really get, knowing the Smash community and their reluctance to spend money (because they're all poor as heck)