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Sonic Boom: Rise of Lyric [Wii U]
#31
I know, but it looks like they barely tried with most of the models without the Normal Maps.

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#32
(06-08-2015, 04:22 PM)JaysonJeanChannel Wrote: I know, but it looks like they barely tried with most of the models without the Normal Maps.

Hmm, what do you mean?
Yeah, most every models on Sonic Boom had Normal Maps, objects, characters, environments etc.

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#33
I mean, I play Sonic Boom a lot cause I like the game, and I noticed the somethings like Enemies & Characters have then special effects drawed on them than to model the effect.

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I'm a very fast learning, and very friendly! Let's do this.
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#34
(06-09-2015, 08:05 AM)JaysonJeanChannel Wrote: I mean, I play Sonic Boom a lot cause I like the game, and I noticed the somethings like Enemies & Characters have then special effects drawed on them than to model the effect.

Its a particle system anyway, which are the sprites/textures. And as you seen they had glowing effects are power of CryEngine shaders.

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#35
I was talking about Normal Maps.

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#36
(06-09-2015, 11:42 AM)JaysonJeanChannel Wrote: I was talking about Normal Maps.

Yeah, but you said "special effects drawed on them than to model the effect"
Then, I was references to particle system lol

I'm still confuse what exactly you gonna saying...

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#37
Oh. Sorry about that.
What I'm saying is, they could of the a little more in the modeling process.
Cause I think the Game would of been ugly without the Normal Maps.

[Image: sadx_pose_by_jaysonjean-d8wjpq8.png]This is JaysonJean, from JaysonJean Channel. And it's time to Rock & Roll!
I'm a very fast learning, and very friendly! Let's do this.
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#38
Download
Include:
- Noesis + CryEngine plugin for open/export Sonic Boom models.
- Models:
  - activistgirl
  - amy
  - amy_hammer
  - captain
  - eggman
  - fastidiousbeaver
  - knuckles + left/right mouth
  - lyric_armoured
  - mayorfink
  - metal_sonic
  - pepper
  - pokey
  - shadow
  - sonic + left/right mouth
  - sticks
  - tails
Also, Shadow not have left/right mouth. Enjoy! Wink
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#39
Thanks dude.
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#40
Huh, so none of them have eye textures? Weird...

Thank you though, this is very helpful!
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#41
(07-05-2015, 02:11 PM)Carpaccio Wrote: Huh, so none of them have eye textures? Weird...

Thank you though, this is very helpful!

Yeah, the engine renders the eyes itself for some reason. Gotta make your own!
Some guy who just lurks this place nowadays.
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#42
(07-05-2015, 02:11 PM)Carpaccio Wrote: Huh, so none of them have eye textures? Weird...

Thank you though, this is very helpful!

Well, I've said that they're render with Engine itself, there's no way to get it though. Unless you have to create your own or just use the existed Sonic's eye texture from other game.

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#43
(07-05-2015, 03:23 AM)ItsHelias94 Wrote: Download
Include:
- Noesis + CryEngine plugin for open/export Sonic Boom models.
- Models:
  - activistgirl
  - amy
  - amy_hammer
  - captain
  - eggman
  - fastidiousbeaver
  - knuckles + left/right mouth
  - lyric_armoured
  - mayorfink
  - metal_sonic
  - pepper
  - pokey
  - shadow
  - sonic + left/right mouth
  - sticks
  - tails
Also, Shadow not have left/right mouth. Enjoy! Wink
That's amazing thanks so Smile Big Grin much but when i import them to 3d's max then import the textures the textures are gletching like there is an UVW problem.......what should i do i am new in modeling i only rig for a poor gta game and i really need these models Question Exclamation Sad
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#44
BigRedButton actually do a good job with the Characters.

[Image: sadx_pose_by_jaysonjean-d8wjpq8.png]This is JaysonJean, from JaysonJean Channel. And it's time to Rock & Roll!
I'm a very fast learning, and very friendly! Let's do this.
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#45
Yet another great import from the resource again.
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