09-11-2015, 09:04 AM
(This post was last modified: 01-24-2016, 08:23 PM by NICKtendo DS.)
Build it! Share it! Play it!
Got Super Mario Maker? Built stages you want to share? Dump your Course IDs here! Of course, feel free to discuss about the game, comment on stages, whatever as long as it's relevant to Super Mario Maker and doesn't violate the forum rules, obviously.
Keep in mind that not everyone knows all the unlocks, like Mystery Mushrooms or sample stages. Spoiler tag that shit up!
I'll put links to post containing level IDs in this post. If you've got new levels to share, update your post. You can make a new post to let people know you made new stuff, but don't make more post than necessary (i.e. don't make a post for every single level if you could've make one for a bulk. Obvious exceptions are levels that took forever to build and polish).
Alrighty then, here's what I uploaded so far:
My profile on Super Mario Maker Bookmark
Click here for the levels of:
Uncle Drew
TomGuycott
megamario1234
Dolphman
Mr. Yoshbert
Zac
Dunkelschwamm
Omega
Jermungandr
Ark Kuvis
GaryCXJk
Hiynastrike
Phantom Killah
Gussprint
Sportoise
ZeldaClassicEXPERT
Midday-Mew
Additional Showcase:
Crash landing on Zebes by Shadow: EE26-0000-003C-D758
Muy Cooliente by Shadow (by me at his place): DB13-0000-0098-8091
Deep-fry Dungeon by Shadow (by me at his place): EBBB-0000-009C-44DB
Got Super Mario Maker? Built stages you want to share? Dump your Course IDs here! Of course, feel free to discuss about the game, comment on stages, whatever as long as it's relevant to Super Mario Maker and doesn't violate the forum rules, obviously.
Keep in mind that not everyone knows all the unlocks, like Mystery Mushrooms or sample stages. Spoiler tag that shit up!
I'll put links to post containing level IDs in this post. If you've got new levels to share, update your post. You can make a new post to let people know you made new stuff, but don't make more post than necessary (i.e. don't make a post for every single level if you could've make one for a bulk. Obvious exceptions are levels that took forever to build and polish).
Alrighty then, here's what I uploaded so far:
My profile on Super Mario Maker Bookmark
Mario Series:
Mystery of the Arcade: 7862-0000-0012-263F (Mario Bros.)
World 1-1 (Lost Levels): ACCF-0000-0011-CCD3 (Super Mario Bros. 2 JP)
The Lost Levels W1-2: FA49-0000-00D8-138B (Super Mario Bros. 2 JP) CHECK
Super Mario Bros. 2 W1-1: 692E-0000-00D7-A0FF (Super Mario Bros. 2 USA) CHECK
Super Mario Bros 2. W1-3: 491E-0000-0126-2D34 (Super Mario Bros. 2 USA) CHECK (update)
World 6-5 (Ice Maze): 709A-0000-0072-7D3C (Super Mario Bros. 3)
Super Mario Land W1-1: C7BE-0000-00DB-AE6F (Super Mario Land) CHECK
Super Mario Land W1-3: BD36-0000-00DB-BF4B (Super Mario Land) CHECK
Switch Palace Tour: EA53-0000-00D7-9C29 (Super Mario World) CHECK
Chocolate Fortress: 0D04-0000-00D7-3434 (Super Mario World) CHECK
Make Eggs, Throw Eggs: 17C0-0000-006A-42DE (Yoshi's Island)
New Super Mario Bros. W1-1: AEAB-0000-00D8-3132 (New Super Mario Bros. for DS) CHECK
New Super Mario Bros. W1-2: D883-0000-00D9-4EE9 (New Super Mario Bros. for DS) CHECK
New Super Mario Bros. 2 DLC2-3: 4556-0000-00D9-56CE (New Super Mario Bros. 2 DLC) CHECK
Wario's Woods: C620-0000-0045-93A9
Mega Man Series:
Metal Man: 6E88-0000-001F-D922 (Mega Man II for NES)
Stone Man: 7422-0000-0089-409F (Mega Man V for NES)
Tornado Man: 0611-0000-0042-E9B3 (Mega Man 9)
Alex Kidd Series:
Alex Kidd - Mt. Eternal: FF6C-0000-00D7-B096 (Alex Kidd in Miracle World) CHECK
Alex Kidd - Castle Radaxian: CE0B-0000-005E-8871 (Alex Kidd in Miracle World)
Others:
Green Greens: 96C5-0000-0033-227B (Kirby's Dreamland)
Pridemoor Keep: D7D2-0000-004F-DAE6 (Shovel Knight)
Mystery of the Arcade: 7862-0000-0012-263F (Mario Bros.)
World 1-1 (Lost Levels): ACCF-0000-0011-CCD3 (Super Mario Bros. 2 JP)
The Lost Levels W1-2: FA49-0000-00D8-138B (Super Mario Bros. 2 JP) CHECK
Super Mario Bros. 2 W1-1: 692E-0000-00D7-A0FF (Super Mario Bros. 2 USA) CHECK
Super Mario Bros 2. W1-3: 491E-0000-0126-2D34 (Super Mario Bros. 2 USA) CHECK (update)
World 6-5 (Ice Maze): 709A-0000-0072-7D3C (Super Mario Bros. 3)
Super Mario Land W1-1: C7BE-0000-00DB-AE6F (Super Mario Land) CHECK
Super Mario Land W1-3: BD36-0000-00DB-BF4B (Super Mario Land) CHECK
Switch Palace Tour: EA53-0000-00D7-9C29 (Super Mario World) CHECK
Chocolate Fortress: 0D04-0000-00D7-3434 (Super Mario World) CHECK
Make Eggs, Throw Eggs: 17C0-0000-006A-42DE (Yoshi's Island)
New Super Mario Bros. W1-1: AEAB-0000-00D8-3132 (New Super Mario Bros. for DS) CHECK
New Super Mario Bros. W1-2: D883-0000-00D9-4EE9 (New Super Mario Bros. for DS) CHECK
New Super Mario Bros. 2 DLC2-3: 4556-0000-00D9-56CE (New Super Mario Bros. 2 DLC) CHECK
Wario's Woods: C620-0000-0045-93A9
Mega Man Series:
Metal Man: 6E88-0000-001F-D922 (Mega Man II for NES)
Stone Man: 7422-0000-0089-409F (Mega Man V for NES)
Tornado Man: 0611-0000-0042-E9B3 (Mega Man 9)
Alex Kidd Series:
Alex Kidd - Mt. Eternal: FF6C-0000-00D7-B096 (Alex Kidd in Miracle World) CHECK
Alex Kidd - Castle Radaxian: CE0B-0000-005E-8871 (Alex Kidd in Miracle World)
Others:
Green Greens: 96C5-0000-0033-227B (Kirby's Dreamland)
Pridemoor Keep: D7D2-0000-004F-DAE6 (Shovel Knight)
Wart's Inside Story: 4F8A-0000-0012-47A6
-A giant Wart sprite is in the way! The only way to get past him is through him! Traverse his bizarre anatomy!
Spin Jump for a Boo-st!: B12C-0000-0014-A8E1
-The Boo's are wearing Spiny helmets, so you can spin jump off of them! Use them to reach for the goal!
Super Bouncy Cat: 3050-0000-0016-530A
-Based on 1-2 (Crate Craze) and 1-3 (Jam the Jellyfish's Domain) from my game Super Bouncy Cat! There's a Neko sprite and short tune at the end!
A House Between Worlds: 27C3-0000-00D8-2991 CHECK
-A tricky mansion that is said to be the link between the world of the living and the world of the Munchers.
That Flippin' Fortress!: 5978-0000-0022-BB41
-Enter a pipe and the whole level flips upside-down!
Para-Bowser's Flying Fortress: BB1A-0000-00D7-4C7B CHECK
-Confront Para-Bowser in the upper most fortress and reach the heavens.
Bone Chilling Castle: BC68-0000-0163-255A
-A fast scrolling, icy castle, guarded by a cannon-mounted Big Dry Bones. Both cold-hearted and muy caliente.
Bowser's Intense Castle: 98A4-0000-00D7-3159 CHECK
-An original castle stage inspired by The Lost Levels. There are 3 power-ups available, but can you pull it off without getting hit?
Grindervine Mansion: 025B-0000-0042-E908
-Make your way through the mansion on a moving vine, but be careful not to touch that Grinder! Or any hazard for that matter.
Pirahna Plant POW Puzzle Palace: 1F40-0000-0042-E952
-POW Blocks. Know when to throw them, know when to handle them with care.
Furious Wiggler's Stronghold: 4B85-0000-0042-EA1E
-A giant Wiggler on a track! Ride it! Don't lose it or fall!
Clouds and Pirahna Plants: 1397-0000-0043-FADB
-A tough moving platform challenge where you ride clouds and avoid Pirahna Plants. Cloud riding Pirahna Plants!
Super Bouncy Cat 2: 073F-0000-0046-32F8
-Based on 2-1 (Entrance of the Passage) and 2-2 (Wayweaver's Next)) from my game Super Bouncy Cat! There's a Princess Princess sprite and short tune at the end!
Thwomp Stomp: A395-0000-0046-E3F8
-Spin jump endlessly on Thwomps! Difficulty level: Rock Hard!!!
Super Bouncy Cat 3: E5D8-0000-006A-41CD
-Based on 3-3 (Kip's Skip) and 5-1 (Paradise City on the Moon) from my game Super Bouncy Cat! There's a Mao sprite and Bouncy Cat victory jingle at the end!
Peach's Daring Escape: 24B3-0000-00D7-0CD6 CHECK
-Peach breaks out of Bowser's Castle! Attack Bowser from behind and find your way to the exit! Or is it the entrance?
That cloud looks like a Mario!: B571-0000-00D7-2DBF CHECK
-A sky themed level. The many platforms below provide second chances, but it's still challenging.
Fight the Bite! Pirahna Jungle!: 1958-0000-0076-4D9C
-My entry for Super Beard Bros.' theme "Spinning Pirahnas". Spin jump all the way from start to finish on Pirahna Plants. Stationary, in pipes, jumping and even ones piggyback riding Buzzy Beetles!
Fishline Lake: 2EFE-0000-00D7-2765 CHECK
-An underwater course with fish swimming in set paths. What secrets can you find?
Unstable Dimensional Rift: 96C0-0000-0089-4259
-Switch between realms and physics to traverse this mysterious zone.
Sunless Shrooms: B909-0000-00D9-1325 CHECK
-Go deep down where the sunlight can't reach, a field with lots of mushrooms.
Steelnerve Skyway: 3C14-0000-008E-212B
-Traverse the iron platforms high in the sky. Don't look down! Look ahead instead, because you don't want to bump into a sawblade by accident.
Squary Booxes: F44D-0000-00D7-12F7 CHECK
-A series of Stretch-infested levitating boxes. A fairly long, challenging level with some room for error.
Bowser's Moving Arena: D05D-0000-0091-FAB1
-A boss stage! Survive Bowser's assault until the arena reaches the exit pipe. Bowser Jr. will join the party halfway.
Cartilage Cavern: A9CF-0000-00AE-A684
-A level with skulls and bones. Fairly short, but sweet.
Dangerous Work Environment: 446E-0000-00D7-2A19 CHECK
-My most factory-ish level yet! Enter the massive building and prepare yourself for lifts, belts and grinders. There's a secret area on top of the building with a special power-up.
Bowser's Boiling Base: B3BC-0000-00D8-6E94 CHECK
-Another hard Bowser's Castle stage. Behold the front gate opening! Fancy! Then, face some of Mario's toughest trails.
Stumped by Thwomps: EE61-0000-00DA-412A CHECK
-Puzzle action with Thwomps. Lure them away to advance. It starts off fairly straight forward, but once you reach the castle area, it gets increasingly complex. Can you figure it out?
Fight the Bite 2: Plant-forms: 866E-0000-00E5-99E9 CHECK
-The sequel to Fight the Bite: Pirahna Jungle. It's longer than FtB1, but has checkpoints to make up for it. It mixes moving platforms with Pirahna Plants. Don't forget to Spin Jump and don't fall down!
Levitating Relic: D6F1-0000-00F5-585D CHECK
-Navigate the ruins inside the floating island and even the underside of the island itself! If you can get your hands on a Cape Feather, you'll be able to reach certain shortcuts and secret areas!
World's Tallest Igloo: FC5E-0000-00FB-1E00 CHECK
-A tower made of ice and snow. The first floor required out-of-the-box thinking. The second floor has moving floors and hazards. The third floor has you bouncing on enemies to reach the top. There are secrets here and there.
Grand Garden: E536-000-00FB-3C3D CHECK
-Explore the vast, floral field with various routes and secrets. Don't bother cheating by looking at the preview (though you can always download the course). Easier compared to most of my courses.
Value Valley: 001B-0000-00FC-0807 CHECK
-A course with the same level of challenge as Bowser's Intense Castle, it's tricky but fair platforming. Keep your mind on the objective and don't let yourself get bedazzled by the glittering gold.
Bowser's Death Star: 1873-0000-00FD-F71D
-For Super Beard Bros.' Star Wars theme. Bowser built a not-so moon-sized planet destroying space station. It's up to you to destroy it and save the Mario Galaxy from this tiny terror.
Volatile Venus Flytraps: E6B1-0000-00FE-D47D CHECK
-An explosive breed of Pirahna Plant is plaguing the Mushroom Kingdom. Bounce your way across and don't get blown up! (Or fall down, get stung, get eaten, etc.)
Spine Mine: C01F-0000-0101-1A76 CHECK
-More bone-themed goodness. There are bonelifts, but not a single track in sight. It's the right amount of gimmick.
Bouncy Cat Zero: 08C7-0000-0126-A16D CHECK
-Themed after my Bouncy Cat games, but a brand new course instead of a recreation which scale didn't translate that well. Play as Monster Hunter's Felyne standing in for Neko and bounce your way to victory. Contains the Bumpers from the latest update. They're green, like Neko's innertube!
Bowser's Airport: A790-0000-0127-393F CHECK
-A massive course, like Peach's Daring Escape. This is the castle where Bowser keeps his Airships. Drop Cannons to reach certain areas and board the fleet above! There are many dead ends (don't worry, it's not trollish), but also equally many secrets. One of them has the only Fire Flower spawn point, which might be a key to a shortcut at the end.
Titan's Gore: 5A4D-0000-015E-525E CHECK
-For Super Beard Bros.' Kaizo Mario theme. It'll take a couple of tries, but you'll get there eventually. Maybe. An unnerving hard course accompanied by only a heartbeat and your cries of death. You're inside a titan by the way.
Spine Stadium: 5BF1-0000-0164-5133 CHECK
-The sequel to Spine Mine. Another bone-themed level with multiple paths to take. You can choose to go straight at the start or explore that area to uncover its secrets. Your exploration will be rewarded with a satisfying, somewhat easier path, though it probably isn't the fastest.
Nick's Metroid Course: 857F-0000-0183-228A
-Samus recieves a distress call from a planet in the Mario Galaxy, but perhaps it's a false alarm. One could mistake a Blooper for a Metroid. Komaytos on the other hand, definitely not Metroids.
-You can use Samus' Gunship to recover the Varia Suit. You'll be able to restore it in other areas as well, like a Save Station (which doesn't save). There are three 1-ups and a Zero Suit hidden throughout the course, so there's stuff to find other than the exit.
Downtown Showdown: 97DC-0000-0189-86B5 CHECK
-Jump from rooftop to rooftop and conquer the city of... I don't know... Undisclosed Ville? You can enter some buildings and there's a short sewer part. It's everything you'd expect from a city themed course.
Magic Carpet Mountain: 9A7D-0000-019A-4AA1 CHECK
-Carefully make your way down the mountain by riding platforms made of Winged ?-Blocks and discover various secrets by thinking outside of the box, like on top of it for example. It's a long way down, but you might be able to figure out the shortcut and if you do, please consider exploring the mountain afterwards.
Mario & Spiketop: 6437-0000-01A8-FD23
-A short puzzle course where you have to guide a lone Spiketop to the end in order to reach the goal.
Chase the Fire Dragon!: 12BB-0000-01A8-30EA CHECK
-An auto scrolling level where a chain of Winged Lava Bubbles tries to get in your way. There are 3 phases, separated by Checkpoints:
Phase 1: An auto scrolling platform segment where you have to avoid the Fire Dragon.
Phase 2: A mini boss fight in the Dragon's Lair. You don't fight it directly. You need to blast open a path to the exit while avoiding the Fire Dragon.
Phase 3: Another autoscrolling segment. This is the Dragon's Nest. Winged Lava Bubbles (a.k.a. the Baby Dragons) emerge from pipes, trying to get in your way.
Daisy's Daring Escape: 6437-0000-01A8-FD23 CHECK
-A sequel to Peach's Daring Escape. This time Daisy got kidnapped! Escape from a new, harder castle set during the night instead of day! Like before, there's more than one escape route, along with many secrets! Can Daisy make her way out!?
-A giant Wart sprite is in the way! The only way to get past him is through him! Traverse his bizarre anatomy!
Spin Jump for a Boo-st!: B12C-0000-0014-A8E1
-The Boo's are wearing Spiny helmets, so you can spin jump off of them! Use them to reach for the goal!
Super Bouncy Cat: 3050-0000-0016-530A
-Based on 1-2 (Crate Craze) and 1-3 (Jam the Jellyfish's Domain) from my game Super Bouncy Cat! There's a Neko sprite and short tune at the end!
A House Between Worlds: 27C3-0000-00D8-2991 CHECK
-A tricky mansion that is said to be the link between the world of the living and the world of the Munchers.
That Flippin' Fortress!: 5978-0000-0022-BB41
-Enter a pipe and the whole level flips upside-down!
Para-Bowser's Flying Fortress: BB1A-0000-00D7-4C7B CHECK
-Confront Para-Bowser in the upper most fortress and reach the heavens.
Bone Chilling Castle: BC68-0000-0163-255A
-A fast scrolling, icy castle, guarded by a cannon-mounted Big Dry Bones. Both cold-hearted and muy caliente.
Bowser's Intense Castle: 98A4-0000-00D7-3159 CHECK
-An original castle stage inspired by The Lost Levels. There are 3 power-ups available, but can you pull it off without getting hit?
Grindervine Mansion: 025B-0000-0042-E908
-Make your way through the mansion on a moving vine, but be careful not to touch that Grinder! Or any hazard for that matter.
Pirahna Plant POW Puzzle Palace: 1F40-0000-0042-E952
-POW Blocks. Know when to throw them, know when to handle them with care.
Furious Wiggler's Stronghold: 4B85-0000-0042-EA1E
-A giant Wiggler on a track! Ride it! Don't lose it or fall!
Clouds and Pirahna Plants: 1397-0000-0043-FADB
-A tough moving platform challenge where you ride clouds and avoid Pirahna Plants. Cloud riding Pirahna Plants!
Super Bouncy Cat 2: 073F-0000-0046-32F8
-Based on 2-1 (Entrance of the Passage) and 2-2 (Wayweaver's Next)) from my game Super Bouncy Cat! There's a Princess Princess sprite and short tune at the end!
Thwomp Stomp: A395-0000-0046-E3F8
-Spin jump endlessly on Thwomps! Difficulty level: Rock Hard!!!
Super Bouncy Cat 3: E5D8-0000-006A-41CD
-Based on 3-3 (Kip's Skip) and 5-1 (Paradise City on the Moon) from my game Super Bouncy Cat! There's a Mao sprite and Bouncy Cat victory jingle at the end!
Peach's Daring Escape: 24B3-0000-00D7-0CD6 CHECK
-Peach breaks out of Bowser's Castle! Attack Bowser from behind and find your way to the exit! Or is it the entrance?
That cloud looks like a Mario!: B571-0000-00D7-2DBF CHECK
-A sky themed level. The many platforms below provide second chances, but it's still challenging.
Fight the Bite! Pirahna Jungle!: 1958-0000-0076-4D9C
-My entry for Super Beard Bros.' theme "Spinning Pirahnas". Spin jump all the way from start to finish on Pirahna Plants. Stationary, in pipes, jumping and even ones piggyback riding Buzzy Beetles!
Fishline Lake: 2EFE-0000-00D7-2765 CHECK
-An underwater course with fish swimming in set paths. What secrets can you find?
Unstable Dimensional Rift: 96C0-0000-0089-4259
-Switch between realms and physics to traverse this mysterious zone.
Sunless Shrooms: B909-0000-00D9-1325 CHECK
-Go deep down where the sunlight can't reach, a field with lots of mushrooms.
Steelnerve Skyway: 3C14-0000-008E-212B
-Traverse the iron platforms high in the sky. Don't look down! Look ahead instead, because you don't want to bump into a sawblade by accident.
Squary Booxes: F44D-0000-00D7-12F7 CHECK
-A series of Stretch-infested levitating boxes. A fairly long, challenging level with some room for error.
Bowser's Moving Arena: D05D-0000-0091-FAB1
-A boss stage! Survive Bowser's assault until the arena reaches the exit pipe. Bowser Jr. will join the party halfway.
Cartilage Cavern: A9CF-0000-00AE-A684
-A level with skulls and bones. Fairly short, but sweet.
Dangerous Work Environment: 446E-0000-00D7-2A19 CHECK
-My most factory-ish level yet! Enter the massive building and prepare yourself for lifts, belts and grinders. There's a secret area on top of the building with a special power-up.
Bowser's Boiling Base: B3BC-0000-00D8-6E94 CHECK
-Another hard Bowser's Castle stage. Behold the front gate opening! Fancy! Then, face some of Mario's toughest trails.
Stumped by Thwomps: EE61-0000-00DA-412A CHECK
-Puzzle action with Thwomps. Lure them away to advance. It starts off fairly straight forward, but once you reach the castle area, it gets increasingly complex. Can you figure it out?
Fight the Bite 2: Plant-forms: 866E-0000-00E5-99E9 CHECK
-The sequel to Fight the Bite: Pirahna Jungle. It's longer than FtB1, but has checkpoints to make up for it. It mixes moving platforms with Pirahna Plants. Don't forget to Spin Jump and don't fall down!
Levitating Relic: D6F1-0000-00F5-585D CHECK
-Navigate the ruins inside the floating island and even the underside of the island itself! If you can get your hands on a Cape Feather, you'll be able to reach certain shortcuts and secret areas!
World's Tallest Igloo: FC5E-0000-00FB-1E00 CHECK
-A tower made of ice and snow. The first floor required out-of-the-box thinking. The second floor has moving floors and hazards. The third floor has you bouncing on enemies to reach the top. There are secrets here and there.
Grand Garden: E536-000-00FB-3C3D CHECK
-Explore the vast, floral field with various routes and secrets. Don't bother cheating by looking at the preview (though you can always download the course). Easier compared to most of my courses.
Value Valley: 001B-0000-00FC-0807 CHECK
-A course with the same level of challenge as Bowser's Intense Castle, it's tricky but fair platforming. Keep your mind on the objective and don't let yourself get bedazzled by the glittering gold.
Bowser's Death Star: 1873-0000-00FD-F71D
-For Super Beard Bros.' Star Wars theme. Bowser built a not-so moon-sized planet destroying space station. It's up to you to destroy it and save the Mario Galaxy from this tiny terror.
Volatile Venus Flytraps: E6B1-0000-00FE-D47D CHECK
-An explosive breed of Pirahna Plant is plaguing the Mushroom Kingdom. Bounce your way across and don't get blown up! (Or fall down, get stung, get eaten, etc.)
Spine Mine: C01F-0000-0101-1A76 CHECK
-More bone-themed goodness. There are bonelifts, but not a single track in sight. It's the right amount of gimmick.
Bouncy Cat Zero: 08C7-0000-0126-A16D CHECK
-Themed after my Bouncy Cat games, but a brand new course instead of a recreation which scale didn't translate that well. Play as Monster Hunter's Felyne standing in for Neko and bounce your way to victory. Contains the Bumpers from the latest update. They're green, like Neko's innertube!
Bowser's Airport: A790-0000-0127-393F CHECK
-A massive course, like Peach's Daring Escape. This is the castle where Bowser keeps his Airships. Drop Cannons to reach certain areas and board the fleet above! There are many dead ends (don't worry, it's not trollish), but also equally many secrets. One of them has the only Fire Flower spawn point, which might be a key to a shortcut at the end.
Titan's Gore: 5A4D-0000-015E-525E CHECK
-For Super Beard Bros.' Kaizo Mario theme. It'll take a couple of tries, but you'll get there eventually. Maybe. An unnerving hard course accompanied by only a heartbeat and your cries of death. You're inside a titan by the way.
Spine Stadium: 5BF1-0000-0164-5133 CHECK
-The sequel to Spine Mine. Another bone-themed level with multiple paths to take. You can choose to go straight at the start or explore that area to uncover its secrets. Your exploration will be rewarded with a satisfying, somewhat easier path, though it probably isn't the fastest.
Nick's Metroid Course: 857F-0000-0183-228A
-Samus recieves a distress call from a planet in the Mario Galaxy, but perhaps it's a false alarm. One could mistake a Blooper for a Metroid. Komaytos on the other hand, definitely not Metroids.
-You can use Samus' Gunship to recover the Varia Suit. You'll be able to restore it in other areas as well, like a Save Station (which doesn't save). There are three 1-ups and a Zero Suit hidden throughout the course, so there's stuff to find other than the exit.
Downtown Showdown: 97DC-0000-0189-86B5 CHECK
-Jump from rooftop to rooftop and conquer the city of... I don't know... Undisclosed Ville? You can enter some buildings and there's a short sewer part. It's everything you'd expect from a city themed course.
Magic Carpet Mountain: 9A7D-0000-019A-4AA1 CHECK
-Carefully make your way down the mountain by riding platforms made of Winged ?-Blocks and discover various secrets by thinking outside of the box, like on top of it for example. It's a long way down, but you might be able to figure out the shortcut and if you do, please consider exploring the mountain afterwards.
Mario & Spiketop: 6437-0000-01A8-FD23
-A short puzzle course where you have to guide a lone Spiketop to the end in order to reach the goal.
Chase the Fire Dragon!: 12BB-0000-01A8-30EA CHECK
-An auto scrolling level where a chain of Winged Lava Bubbles tries to get in your way. There are 3 phases, separated by Checkpoints:
Phase 1: An auto scrolling platform segment where you have to avoid the Fire Dragon.
Phase 2: A mini boss fight in the Dragon's Lair. You don't fight it directly. You need to blast open a path to the exit while avoiding the Fire Dragon.
Phase 3: Another autoscrolling segment. This is the Dragon's Nest. Winged Lava Bubbles (a.k.a. the Baby Dragons) emerge from pipes, trying to get in your way.
Daisy's Daring Escape: 6437-0000-01A8-FD23 CHECK
-A sequel to Peach's Daring Escape. This time Daisy got kidnapped! Escape from a new, harder castle set during the night instead of day! Like before, there's more than one escape route, along with many secrets! Can Daisy make her way out!?
Uncle Drew
TomGuycott
megamario1234
Dolphman
Mr. Yoshbert
Zac
Dunkelschwamm
Omega
Jermungandr
Ark Kuvis
GaryCXJk
Hiynastrike
Phantom Killah
Gussprint
Sportoise
ZeldaClassicEXPERT
Midday-Mew
Additional Showcase:
Crash landing on Zebes by Shadow: EE26-0000-003C-D758
Muy Cooliente by Shadow (by me at his place): DB13-0000-0098-8091
Deep-fry Dungeon by Shadow (by me at his place): EBBB-0000-009C-44DB
My Game Maker games (Dropbox download links):