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Dolphman's submissions
#31
Incoming S3K rips!

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All items & objects of both STH3 and S&K. Also includes icon edits and Picky, who is missing in the original game for some reason.
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Rerip of Egg-Robo because SupaChao's has that pointless explosion, causing empty space on the right. As well a incorrect palette.
He also missed that sprite after the running animation. And the sprites were overlapping each other.
And as a bonus, I added my take on the missing sprites for the Flying Battery Zone boss. (Original was still Robotnik)

Two big sheets containing level specific objects from both games. Might plan on doing one for STH2 in the future.

ICONS
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#32
Great! What sheets can we outright get rid of now in the Miscellaneous sections for redundancy? Also, please do a Sonic 2 one. It'll be immensely helpful.
Also, I think you missed the waves from the Sonic 3 intro where Super Sonic skims the water, and the dolphins from the ending.
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#33
Revision done!
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#34
Perfect!
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#35
NEW
Title screen filly ripped to replace Flare's very incomplete sheet. Items and level objects done as well.

Icons
[Image: DjnVSOn.png] [Image: DKCMrXI.png]
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#36
So if I haven't made it clear, your stuff makes me very happy.
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#37
One last spritesheet before update.
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Rerip of Mecha Sonic. The reason I did this is was because both current sheets are a mess, and not even merged into one sheet.
So this will replace both of those sheets as it contains both the Sonic and Knuckles encounters, and every palette.
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#38
NEW!!!
[TILESETS]

Finally got around to rip more from Jazz Jackrabbit 2. Took a long time, but it's done!
I plan on updating my old ones and ripping what's left in the future.

ICONS
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[TILESET ICONS]
[Image: sonamy_animtitle_by_retrobunyip-dbg86ov.gif]
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#39
These are awesome! The sprite work in this game is really impressive.
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#40
NEW
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A spritesheet I've had rotting in my hard drive. And since there's a new game announced, it seems appropriate to upload it now.
Bubsy, but more complete sheet than the current one we have.
[Image: sonamy_animtitle_by_retrobunyip-dbg86ov.gif]
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#41
You know, I was just looking at your Genesis objects sheet and wondered if you'd ever considered adapting some of the Tails Adventure characters/enemies? Seems right up your alley!
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#42
(08-29-2017, 01:23 PM)Ton Wrote: You know, I was just looking at your Genesis objects sheet and wondered if you'd ever considered adapting some of the Tails Adventure characters/enemies? Seems right up your alley!

I second this suggestion, this would be amazing. Also on that note, the bosses from Sonic Blast are probably the best parts of that game and would also go well with your adaptation to a Genesis style.

Whatever your choice, keep up the good work!
Its
CryDARKCry
At the bottom.

Angry So I'll keep on climbing!Angry
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#43
I haven't tried ripping Master System/Game Gear games. Any emulator that has a VDP viewer?
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#44
NEW
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Badniks from Sonic Mania! Man, this must be the biggest set of them they ever had in an official game.

ICON
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[Image: sonamy_animtitle_by_retrobunyip-dbg86ov.gif]
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#45
Awesome job!
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