So yeah, I found out how to extract files from this "game". It's so easy, that 7-zip can be used to just take the files out.
Anyhow, unlike other model formats I've seen, this one is actually readable within a hex editor, and gives readable vertex information and such!
There's also a .mat, which seems to function like some sort of material settings file.
And since these file's are so small, I'll give a sample to see if there's a way to open it up into a different format.
EDIT: There's a Big Rigs model exporter I'll try out. If it works, then I dunno.
Sunrise_w2.zip (Size: 388.69 KB / Downloads: 183)
Yup, it works. It's a bit confusing to use, but it supports all of Big Rig's models.
Anyhow, unlike other model formats I've seen, this one is actually readable within a hex editor, and gives readable vertex information and such!
There's also a .mat, which seems to function like some sort of material settings file.
And since these file's are so small, I'll give a sample to see if there's a way to open it up into a different format.
EDIT: There's a Big Rigs model exporter I'll try out. If it works, then I dunno.
Sunrise_w2.zip (Size: 388.69 KB / Downloads: 183)
Yup, it works. It's a bit confusing to use, but it supports all of Big Rig's models.