01-02-2019, 05:28 AM
Its been over a year since Sonic Mania released at this point and something that's bothered me in that time is the lack of a full Amy spritesheet in the style of the game. I decided that I'd try and have a go making it myself. I remembered these forums were a great place for feedback and decided it'd be a pretty good idea to post my progress somewhere to get people's thoughts as I go. The goal is to get a sheet with enough animations to reskin Mighty in game as well as adding some extra animations specific to Amy (Swinging hammer, leap/faceplant, ballon glide, etc) for any future use.
The first thing I made sure to do was line her up with the official sprites to get the look down. I went with Sonic 3 style feet due to personal preference and due to Knuckles having it that way already as well as Ray half doing it.
Here's the Amy sprite alone with her Pico Pico hammer.
walking
jogging
I specifically made her lean in less than Sonic typically does do to her having a more relaxed, carefree nature. She only really starts to lean in when running.
Unfinished run animation. I want to do something with her out stretched hand to make it less static, but am unsure of what to do with it. Spines just haven't been animated yet and feet need some cleanup. I'm specifically not doing the typical loop that the other characters do when running. I don't think Amy would really lift her feet up like that so I am instead going with her legs smearing into a direction.
This is what I've gotten in the first week of starting this, I'd love to hear any critique on how it looks as of right now. I really want to get this sheet right.
The first thing I made sure to do was line her up with the official sprites to get the look down. I went with Sonic 3 style feet due to personal preference and due to Knuckles having it that way already as well as Ray half doing it.
Here's the Amy sprite alone with her Pico Pico hammer.
walking
jogging
I specifically made her lean in less than Sonic typically does do to her having a more relaxed, carefree nature. She only really starts to lean in when running.
Unfinished run animation. I want to do something with her out stretched hand to make it less static, but am unsure of what to do with it. Spines just haven't been animated yet and feet need some cleanup. I'm specifically not doing the typical loop that the other characters do when running. I don't think Amy would really lift her feet up like that so I am instead going with her legs smearing into a direction.
This is what I've gotten in the first week of starting this, I'd love to hear any critique on how it looks as of right now. I really want to get this sheet right.