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[PS2] Need help figuring out what to do next!
#16
Oh my goodness! This is beautiful! I must learn this magic myself one day...
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Thanked by: rufaswan
#17
I cross referenced a few sources and found other VNs built on this same engine that the script works on.  However whenever I extract them, I end up with a bunch of .tim2.clut files.  So what is the next step to turn these into usable assets?
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#18
(03-18-2024, 09:09 PM)Kirby0Louise Wrote: I cross referenced a few sources and found other VNs built on this same engine that the script works on.  However whenever I extract them, I end up with a bunch of .tim2.clut files.  So what is the next step to turn these into usable assets?

You can convert those .tim2.clut files with this command. It is a common step so I put it on "Setup" section of the tutorial.

Code:
php  psxtools/img_clut2png.php  .tim2.clut

- Rufas
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#19
(03-19-2024, 07:12 AM)rufaswan Wrote:
(03-18-2024, 09:09 PM)Kirby0Louise Wrote: I cross referenced a few sources and found other VNs built on this same engine that the script works on.  However whenever I extract them, I end up with a bunch of .tim2.clut files.  So what is the next step to turn these into usable assets?

You can convert those .tim2.clut files with this command. It is a common step so I put it on "Setup" section of the tutorial.

Code:
php  psxtools/img_clut2png.php  .tim2.clut

- Rufas
Cheers, reading is hard so I missed that part of the setup.  Works like a charm across 2 other VNs I tested.  I think it's safe to assume it'll work across all the others.

Just a heads up to anyone who is struggling the script constantly asking for a file/dir when you try to convert an entire directory:  The argument to the script expects forward slashes and Windows uses backslashes by default from drag+drop/copy+paste into the command line
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