Does anyone know/have a link to where the Terastal crowns are? The MEGA that rtb linked doesn't seem to have them.
Another thing is I believe someone may have linked an alternate download link for the S/V models that had the textures as PNGs included in it here (in a Google Drive?), but I cannot for the life of me find it again and I only managed to download the one with Indigo Disk content before I lost where the link was. If it wasn't here, I apologize - I don't recall whether it was here or on Reddit or GameBanana.
Excellent work friend, could I request all pokemon scarlet and violet pokeballs? Or should they be only 3 at a time? and if so I would like Ultraball, Strange Ball and Beast ball
(02-18-2024, 05:47 AM)Metarex Wrote: Excellent work friend, could I request all pokemon scarlet and violet pokeballs? Or should they be only 3 at a time? and if so I would like Ultraball, Strange Ball and Beast ball
(02-18-2024, 05:47 AM)Metarex Wrote: Excellent work friend, could I request all pokemon scarlet and violet pokeballs? Or should they be only 3 at a time? and if so I would like Ultraball, Strange Ball and Beast ball
they are all in SV-Misc in pokemodels
I managed to get them and export them in Blender but I can't get them to be in OBJ or STL, any advice?
I currently trying to rip the models of Reshiram and Zekrom from Pokemon SV DLC 2, but I have few questions.
1. I watch a tutorial said that I need to install a PokemonSwitch.py Add-on to blender, but it have 2 different version, one is PokemonSwitch Blender40.py, the other one is PokemonSwitch.py, I'm using Blender 4.0, is PokemonSwitch Blender40.py the one that I need to install?
(02-29-2024, 07:55 AM)Toshinoki Wrote: I currently trying to rip the models of Reshiram and Zekrom from Pokemon SV DLC 2, but I have few questions.
1. I watch a tutorial said that I need to install a PokemonSwitch.py Add-on to blender, but it have 2 different version, one is PokemonSwitch Blender40.py, the other one is PokemonSwitch.py, I'm using Blender 4.0, is PokemonSwitch Blender40.py the one that I need to install?
03-02-2024, 07:23 AM (This post was last modified: 03-02-2024, 08:48 AM by kunal1992.)
Hi i am making pokemon game in unreal engine , plz watch the video and any suggestion what else i can add.
i want to collaborate with someone who can make vfx for attacks. Just like the flamethrower i made.
its not a turned based game. i am developing AI for battle , animation for attacks . PVP battle
i am making similar to this youtube https://www.youtube.com/watch?v=UIlopKnC6JU&t=150s.
I'm having stressful time ripping models from Pokémon X/Y.
I've follow many instructions I read here on OP and Google, and I've always come up with the same problems.
I used the regular Ohana3DS to get the models of Golett, but it gave me bad errors. I read forums like "gbatemp" saying I need to change the .bin file into .bch file, and the result gives me the same error.
Then I used the Hacky_Workaround version and I got similar error.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.UnauthorizedAccessException: Access to the path 'C:\Users\NAME\Desktop\Golett\XY-PokeModels\820_-_Golett.bin' is denied.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode)
at Ohana3DS_Rebirth.Ohana.FileIO.load(String fileName)
at Ohana3DS_Rebirth.FrmMain.open(String fileName)
at Ohana3DS_Rebirth.FrmMain.MenuOpen_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
So I'm literally stuck on finding solution to rip models of not just Golett, but also any other Pokémon; I tried other .bin files that are bundled with other Pokemon models and it gave me the same errors.
(03-05-2024, 12:30 AM)Trejowauk Wrote: I'm having stressful time ripping models from Pokémon X/Y.
I've follow many instructions I read here on OP and Google, and I've always come up with the same problems.
I used the regular Ohana3DS to get the models of Golett, but it gave me bad errors. I read forums like "gbatemp" saying I need to change the .bin file into .bch file, and the result gives me the same error.
Then I used the Hacky_Workaround version and I got similar error.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.UnauthorizedAccessException: Access to the path 'C:\Users\NAME\Desktop\Golett\XY-PokeModels\820_-_Golett.bin' is denied.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode)
at Ohana3DS_Rebirth.Ohana.FileIO.load(String fileName)
at Ohana3DS_Rebirth.FrmMain.open(String fileName)
at Ohana3DS_Rebirth.FrmMain.MenuOpen_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
So I'm literally stuck on finding solution to rip models of not just Golett, but also any other Pokémon; I tried other .bin files that are bundled with other Pokemon models and it gave me the same errors.
All I see is 'Access Denied'. Does Ohana3DS have the right permissions? Maybe you should try running it as admin.
applecuckoo - ripper of sounds, sprites and models
Places to get help: DYKG/VG Resource Discord - This is where most of the ripping experts on the VG Resource hang out these days, so you should probably start here. Any requests to rip stuff (i.e. "Please rip sounds/models/sprites from game X!") are only allowed here as per the rules.
ResHax forum - Another forum that is home to most of the reverse engineers who were on the old ZenHax and XenTax forums. A great place to get help for any mysterious files. I'm also there under the same username.
And remember, always upload example files. That way, people don't have to dig in and fetch them for you.
(03-05-2024, 12:30 AM)Trejowauk Wrote: I'm having stressful time ripping models from Pokémon X/Y.
I've follow many instructions I read here on OP and Google, and I've always come up with the same problems.
I used the regular Ohana3DS to get the models of Golett, but it gave me bad errors. I read forums like "gbatemp" saying I need to change the .bin file into .bch file, and the result gives me the same error.
Then I used the Hacky_Workaround version and I got similar error.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.UnauthorizedAccessException: Access to the path 'C:\Users\NAME\Desktop\Golett\XY-PokeModels\820_-_Golett.bin' is denied.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode)
at Ohana3DS_Rebirth.Ohana.FileIO.load(String fileName)
at Ohana3DS_Rebirth.FrmMain.open(String fileName)
at Ohana3DS_Rebirth.FrmMain.MenuOpen_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
So I'm literally stuck on finding solution to rip models of not just Golett, but also any other Pokémon; I tried other .bin files that are bundled with other Pokemon models and it gave me the same errors.
All I see is 'Access Denied'. Does Ohana3DS have the right permissions? Maybe you should try running it as admin.
Of course I did run it as admin, and I get the same error messages.
All 3 are with Administration Mode on, and the models I got is from OP with XY-PokeModels of MEGA.
(03-05-2024, 12:30 AM)Trejowauk Wrote: I'm having stressful time ripping models from Pokémon X/Y.
I've follow many instructions I read here on OP and Google, and I've always come up with the same problems.
I used the regular Ohana3DS to get the models of Golett, but it gave me bad errors. I read forums like "gbatemp" saying I need to change the .bin file into .bch file, and the result gives me the same error.
Then I used the Hacky_Workaround version and I got similar error.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.UnauthorizedAccessException: Access to the path 'C:\Users\NAME\Desktop\Golett\XY-PokeModels\820_-_Golett.bin' is denied.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode)
at Ohana3DS_Rebirth.Ohana.FileIO.load(String fileName)
at Ohana3DS_Rebirth.FrmMain.open(String fileName)
at Ohana3DS_Rebirth.FrmMain.MenuOpen_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
So I'm literally stuck on finding solution to rip models of not just Golett, but also any other Pokémon; I tried other .bin files that are bundled with other Pokemon models and it gave me the same errors.
All I see is 'Access Denied'. Does Ohana3DS have the right permissions? Maybe you should try running it as admin.
Of course I did run it as admin, and I get the same error messages.
All 3 are with Administration Mode on, and the models I got is from OP with XY-PokeModels of MEGA.
Oh. That's really weird.
applecuckoo - ripper of sounds, sprites and models
Places to get help: DYKG/VG Resource Discord - This is where most of the ripping experts on the VG Resource hang out these days, so you should probably start here. Any requests to rip stuff (i.e. "Please rip sounds/models/sprites from game X!") are only allowed here as per the rules.
ResHax forum - Another forum that is home to most of the reverse engineers who were on the old ZenHax and XenTax forums. A great place to get help for any mysterious files. I'm also there under the same username.
And remember, always upload example files. That way, people don't have to dig in and fetch them for you.
Hi. I am new to Pokemon modding with model edits and I don't know how to import the models back int Scarlet and Violet. Any help will be appreciated. Thank you in advance.