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IMPORTANT [LOST MEDIA]
#1
I have a .apk om nom game which has lost media assets used from an early official blender animation of hello neighbor made in 2014. can someone walk me through importing the map/models into blender from the, my om nom, game? this is really important to me and the hn community. Please help.
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#2
Hi! Try renaming the .apk file to have a .zip extension and look in the assets folder. You might want to screenshot what's in that folder.
applecuckoo - ripper of sounds, sprites and models

Places to get help:
DYKG/VG Resource Discord - This is where most of the ripping experts on the VG Resource hang out these days, so you should probably start here. Any requests to rip stuff (i.e. "Please rip sounds/models/sprites from game X!") are only allowed here as per the rules.

ResHax forum - Another forum that is home to most of the reverse engineers who were on the old ZenHax and XenTax forums. A great place to get help for any mysterious files. I'm also there under the same username.

And remember, always upload example files. That way, people don't have to dig in and fetch them for you.
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#3
Ok I did that but with an .ipa file becuase the apk I had didnt have any of the 3d models/textures.
heres what i see, from what i understand a pvr is a texture and a msh is a model. I want the textures and the models
       
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#4
You might want to upload a few different files and put the links here. That could help narrow down the format used.
applecuckoo - ripper of sounds, sprites and models

Places to get help:
DYKG/VG Resource Discord - This is where most of the ripping experts on the VG Resource hang out these days, so you should probably start here. Any requests to rip stuff (i.e. "Please rip sounds/models/sprites from game X!") are only allowed here as per the rules.

ResHax forum - Another forum that is home to most of the reverse engineers who were on the old ZenHax and XenTax forums. A great place to get help for any mysterious files. I'm also there under the same username.

And remember, always upload example files. That way, people don't have to dig in and fetch them for you.
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#5
The game is called my om nom for android and iphone back around 2014 you cant get the game anymore but you can download the apk or ipa file online. all the models are in the payload/myomnom/rooms/mainroom
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#6
Hello! I've found a tool that can read .pvr files: it's called Tacent View and you can download it here (direct link). The .msh files are in their own custom format though, the best thing you've got is an old 3DS Max script on this very forum from 2015. There's nothing else about this format available.
applecuckoo - ripper of sounds, sprites and models

Places to get help:
DYKG/VG Resource Discord - This is where most of the ripping experts on the VG Resource hang out these days, so you should probably start here. Any requests to rip stuff (i.e. "Please rip sounds/models/sprites from game X!") are only allowed here as per the rules.

ResHax forum - Another forum that is home to most of the reverse engineers who were on the old ZenHax and XenTax forums. A great place to get help for any mysterious files. I'm also there under the same username.

And remember, always upload example files. That way, people don't have to dig in and fetch them for you.
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#7
THANK YOU! THE PVR WORKS BUT I DONT HAVE AUTO DESK 3D YET SO ILL HAVE TO WAIT ON THE MSH FILES

Wait it costd money. is there blender? ill keep looking but ill see if i can use 3ds max for free without pirating it lol.
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#8
(01-30-2024, 03:20 PM)Korkeus Wrote: Wait it costd money. is there blender? ill keep looking but ill see if i can use 3ds max for free without pirating it lol.

Yeah, I use Blender too! I don't have the skills to reverse engineer this or write Blender scripts, lol :-)
applecuckoo - ripper of sounds, sprites and models

Places to get help:
DYKG/VG Resource Discord - This is where most of the ripping experts on the VG Resource hang out these days, so you should probably start here. Any requests to rip stuff (i.e. "Please rip sounds/models/sprites from game X!") are only allowed here as per the rules.

ResHax forum - Another forum that is home to most of the reverse engineers who were on the old ZenHax and XenTax forums. A great place to get help for any mysterious files. I'm also there under the same username.

And remember, always upload example files. That way, people don't have to dig in and fetch them for you.
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#9
oh ok ill keep looking though ill update you if I find anything
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#10
(01-30-2024, 08:38 PM)Korkeus Wrote: oh ok ill keep looking though ill update you if I find anything

do you have discord if u do I can rip the files for you If you send me the apk and stuff my discord is @iamritzz
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#11
I'm pretty sure NOESIS by Rich Whitehouse has a plugin that allows MSH import/export/view

I don't know if it's the same exact format, all I know is MSH is the model format GODOT engine uses, so maybe game was built with that engine.
Give it a whirl.
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#12
(03-03-2024, 05:25 AM)WarGrey Wrote: I'm pretty sure NOESIS by Rich Whitehouse has a plugin that allows MSH import/export/view

I don't know if it's the same exact format, all I know is MSH is the model format GODOT engine uses, so maybe game was built with that engine.
Give it a whirl.

FYI, Godot didn't really like it when I fed it one of the MSHs in question.
applecuckoo - ripper of sounds, sprites and models

Places to get help:
DYKG/VG Resource Discord - This is where most of the ripping experts on the VG Resource hang out these days, so you should probably start here. Any requests to rip stuff (i.e. "Please rip sounds/models/sprites from game X!") are only allowed here as per the rules.

ResHax forum - Another forum that is home to most of the reverse engineers who were on the old ZenHax and XenTax forums. A great place to get help for any mysterious files. I'm also there under the same username.

And remember, always upload example files. That way, people don't have to dig in and fetch them for you.
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