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Extracting audio from .BUNDLE comes out as .BYTES / garbled text?
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Hey, I'm not new to ripping but I am new to ripping from mobile games. I've got some .BUNDLE files that seem to have voicelines based on the filenames. AssetStudio has been great for getting sprites and textures from some of this game's bundle files, but it just exports the audio bundles as .BYTES files, not actual audio files. I've looked into this file type and it seems to just be text? I can't even read it as it's incredibly garbled text too.

Yet the filenames imply there are audio files in here somewhere. Ignore the folder name. I moved things, that's not the game's sorting system.

   
   

Any idea how I can get proper audio instead of this? The .BYTES file that got extracted, if it helps. It's just one of many from .BUNDLE files that seemingly have audio.
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