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not sure what to do with .rtex files
#1
I've been trying to extract things from the PC game Jakou no Lyla, and while I was able to find a script to extract from the .memf files, the output files in .rtex have sort of baffled me again. Can't quite figure out the programs/scripts needed in order to get the .rtex files into a workable image file.

Sample .rtex file here, if anyone would need it. (Heads up this is something of a suggestive game so if this file is nsfw I'm so sorry, I can't see it to check it!)
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#2
hi! There's a Noesis script for it written by BloodRaynare on ResHax which I've attached. Haven't tried it yet but it should just work.


Attached Files
.zip   tex_RTEX_BABA.zip (Size: 984 bytes / Downloads: 33)
applecuckoo - ripper of sounds, sprites and models

Places to get help:
DYKG/VG Resource Discord - This is where most of the ripping experts on the VG Resource hang out these days, so you should probably start here. Any requests to rip stuff (i.e. "Please rip sounds/models/sprites from game X!") are only allowed here as per the rules.

ResHax forum - Another forum that is home to most of the reverse engineers who were on the old ZenHax and XenTax forums. A great place to get help for any mysterious files. I'm also there under the same username.

And remember, always upload example files. That way, people don't have to dig in and fetch them for you.
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#3
(11-16-2024, 07:14 PM)applecuckoo Wrote: hi! There's a Noesis script for it written by BloodRaynare on ResHax which I've attached. Haven't tried it yet but it should just work.

This worked perfectly, thank you so much!
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