03-07-2009, 01:05 PM
Hey Captain did by any chance you see the sprites I pmed you?
Ball Project[Huge DemoRelease]
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03-07-2009, 01:05 PM
Hey Captain did by any chance you see the sprites I pmed you?
03-07-2009, 01:22 PM
Ahaha! This is really getting somewhere now. xD
Adding that Combo system I suggested really paid off, it's just so much better. xD Oh, and in response to one of your previous posts, I'd prefer the x2 size window.
03-07-2009, 02:19 PM
(This post was last modified: 03-07-2009, 02:23 PM by King of Bad Posters.)
03-07-2009, 02:24 PM
Yeah I just wanted to get the teleport out of the way.
But is is good? I'm going to make the other attacks from scratch so don't worry.
03-07-2009, 03:45 PM
Yea its good the tele animation is great cant wait to see final peace.
03-07-2009, 03:57 PM
Nice.
I'm still thinking attack so probably tomorrow I'll have two or three more.
03-07-2009, 05:37 PM
03-07-2009, 06:59 PM
Necromancer will be added but when you finish with the whole sprite sheet then ill add it to the game. The raining spear is too strong of an attack for just a 1st job adv. There going to be a 2nd job adv which will Require a crest and lvl 28 then we add the kick ass moves and stuff.
Your hud is added here how it looks like in the game http://www.mediafire.com/download.php?qtzggmw5zy2 MP is not in use but will be in use in the future also have some plans for the green bar working on the pause menu screen now.
03-07-2009, 09:06 PM
Some things i´d gladly note: The anti-aliasing... i thought it was a good idea but i was srong... because your game is too dark for that. i´ll make an non AAed version... will make also a hud for EXP....
BTW, if you, by any means , want the font i used, the name is Visitor-BRK- and i find it wonderful..... Are you too far in the coding process to show HP numbers? Because i can rewrite the hud... Loved the way lancer´s slash looks like Destructive kawaii LOOL When i asked about the necromancer, i wanted to know if you like what i have already done, and if you thought of any specific move...
03-07-2009, 10:02 PM
Dont really know what a Necromaner is so cant really tell you what moves to give it but i liked what you had. I can add the Heal Numbers also if you can make a re do the hud that'll fix the Hp number and take out the antianalysis
03-07-2009, 10:27 PM
The name´s anti aliasing ^^... Heal Numbers?? Necromancer is a dark sorcerer who comands dark energy and undead, etc.
03-07-2009, 10:41 PM
Hp number how much health he has sorry i was in a rush when i made that comment didnt bother with spelling. You have dark moves on the sheet which are good you just need wand motions him swinging wand to attack.
03-08-2009, 05:23 PM
(This post was last modified: 03-08-2009, 05:26 PM by King of Bad Posters.)
Nice!! The only thing i dont see is the walking animation of him you just need that.
Also when i add him he's going to be 2nd job adv which will need lvl 20 (i change it to 20) I didnt get to work on game much i was at church (Dam greek easter!) But there 2 more sheets that needs to be done which is Pirate and gunner. Mage is being done by Mablema. Right now im working on custom dialogue boxes instead of that ugly pop up.
03-08-2009, 06:22 PM
... he don´t walks... he floats.... i can´t make a walking animation to a character whose DONT have legs....
I don´t like the LVL up ^^ that green thing is kinda irritant... '_' |
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