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Sonic Rush Series: Sprite rips!
#16
Is it possible to rip Sonic himself?I can't tell if he is a 3D sprite or not.
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#17
I think he IS 3D, but it IS possible that he's (and Blaze, too) just a collection of a LOT of rendered sprites. Not sure.
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#18
Sonic and blaze are both 3D renders so I cannot rip them...
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#19
IF one has the patience TO rip them, though, taking screenshots frame-by-frame might work... but that'd be a TON of "sprites"...

Don't expect Chaofanatic to waste (??) his time with this, though. If you want some sprites, rip them or make them yourself.
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#20
Ok... I'm having some trouble here...
Can someone give me a tutorial on viewing the tiles for the game please?
I cant seem to find where everythings stored...
I am using tile molester and tahaxan...
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#21
Update!
Starposts!
[Image: sonicrushadventurecheck.png]
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#22
Springs!
[Image: sonicrushadventuresprind.png]
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#23
"So long and thanks for all the sprites". Hehe.
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#24
Could I get one 3D sprite of Sonic to give it a shot at fixing it up. So I can get your thought's on it. I understand if you don't want to, it's cool.
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#25
Could somebody please help me out here!
I dont know how to view the games tiles and such...
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#26
Mainly the sailing exclusive stuff...
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#27
[Image: bossringsheeticon.png]
This version of the ring only appears in boss levels.
Its much larger than the regular ring so it can be scaled and whatnot and still look good.
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#28
Here is a wip of what happened when I went crazy with tile ripping...
http://img512.imageshack.us/img512/9549/fire.png
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#29
Wow that's awesome! If you clean that up you can make it into a really nice SFX sheet.
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#30
Yep.
But right now I am trying to figure out a way to extract files from cd-i games so they can be viewed in tile molester.
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