04-19-2009, 12:30 AM
(This post was last modified: 04-19-2009, 12:32 AM by Shadowth117.)
I'm guessing you have little to no experience with 3d because if you did, you'd know that textures can be used for many 3d projects as well as other things. UV mapping is used to tell the game engine how to apply the textures to a model so that the game knows how to show render them onto the model. Its not terribly hard to do and for anyone that does work with these kinds of things for making renders, videos, etc. these can be very helpful. Also, contrary to what you think there IS a way of extracting the models and the tools for extracting them are what we are currently using to rip the textures. Its not like there aren't 3d fangames or moddable retail games out there either. Ever heard of Halo: Custom Edition? A great example of a game modding site is this:
http://halomaps.org/
While you may not see the reasoning behind this, there are many people who do.
Also, good rip Chaofanatic! I'll try and make an icon for it soon.
http://halomaps.org/
While you may not see the reasoning behind this, there are many people who do.
Also, good rip Chaofanatic! I'll try and make an icon for it soon.