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Capcom fail as "suspense" on countdowns.
#15
(04-22-2009, 10:59 PM)Metaru Wrote: that game's only merit was the fanservice of FF7's characters, imo.

same as dissidia.

Heh. The FF characters weren't what made Ehrgeiz a great game or else I might actually give a damn about Dissidia.
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RE: Capcom fail as "suspense" on countdowns. - by Nicodareus - 04-23-2009, 11:32 AM

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