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Capcom fail as "suspense" on countdowns.
#28
(04-23-2009, 02:41 PM)Metaru Wrote:
(04-23-2009, 11:32 AM)Nicodareus Wrote:
(04-22-2009, 10:59 PM)Metaru Wrote: that game's only merit was the fanservice of FF7's characters, imo.

same as dissidia.

Heh. The FF characters weren't what made Ehrgeiz a great game or else I might actually give a damn about Dissidia.
---flashback---
ZOMG YOU CNA PLAY AS CLOUD11!!11
*buys*
----------------

Sounds like you buy games for all the wrong reasons to me.. o.O

*sigh* If only people would learn to stop buying based on company or characters present in a game, developers might learn to try to make profit based on quality instead of impulse sales. But as long as people go "ZOMG CLOUD" when they make a purchase, I guess we're stuck with all the same rehashed crap year afteryear.
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RE: Capcom fail as "suspense" on countdowns. - by Nicodareus - 04-26-2009, 10:06 PM

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