(04-30-2009, 11:54 PM)Crazy Koopa Wrote: There's still an error about Smithy 2.
He doesn't have feet, so you don't need to put feet on Smithy 2.
(05-01-2009, 05:41 PM)Ridge Troopa Wrote: Here's some weapons!There's still a color problem? I honestly don't see how it's 5 shades, unless you're counting the main color. I'm counting 4.
I'm sure someone will point out the reference I just made.
Now for some more Smithy critz.
... All right, five shades should be fine I suppose. It still looks a bit more PiT than ML3, but eh. Continue.
The angle, however, is definitely better.
(05-01-2009, 05:19 AM)EpicWes Wrote: I think the handle of the hammer, as well as the hand holding the handle, should both be bigger. the hand seems covered up too much and the handle seems too thin.
That.
Hammer still needs to be fixed in the way that I said earlier; handle needs to be wider, hammer shorter in length... I would also recommend shading it differently... The way it is now just doesn't look ML3.
By the way, I apologize if the way I'm explaining how to fix things makes it seem like you're not doing a good job, because that is most certainly not the case. It's the fact that you're making it so good that it's out of style. Like you, I often make things that are too good for the styles that I sprite in, which is why I have to go back and fix things... Cortez was originally going to have 5 shades and much more detailed shading, however I decided against that after looking at the boss sprites more carefully.
If I didn't say so before, it would be an excellent idea to use the gray from the outline as a color for that gray pallet you have. Pretty much every sprite that needs a dark gray uses the outline color.
See what I mean? I outlined both main colors in a black box. Note that the lil bit of the sprite on the right is a rip(didn't want to try to spoil anything for anyone). I am counting 4 shades. As for the hammer, I tried to shade it like Mario and Luigi's hammer. After looking at it though, it looks like I have overshaded it a bit. I'll change the look of the hammer but as far as the shading is going for it, I'm leaving it kinda the same.
And I understand, no need to be sorry. Nothing is perfect right from the start. IAs for the grey outline advice, I already used the grey outline for one of Smithy's color. The last shade actually.
Now as for Cortez, I'm likin those weapons alot! Dissapointed by the lack of overworld though... Oh and be sure to remember what I said: You can make your own custom arrival animation for overworld. Be creative! lol at M&L Cortez.