05-02-2009, 05:09 PM
Well, not really. The style itself seems over done and unnecessary in many aspects. You use too many shades for such small sprites and it tends to have a negative effect on the quality of the sprites, giving them a dirty, pillow shaded look to them. The colours are too generic for a Zelda style as well. Zelda games often use unique styles and colours giving them the feel they usually have. The colours you're using are just overall really boring and don't bring out the style as well as it could. The characters themselves look nothing like how they're supposed to aside from the design. Using that old man Zora as an example, the original sprite had him slouched over like an old man and the staff was the only thing holding him up. his mustache also stretched right down to the bottom of the sprite. You have him standing almost all the way up and holding onto a staff which is much too tall to be of any use. His mustache is only going down to the end of his head, which doesn't seem all too old and the fin shouldn't be hanging out on the side, at the front pose, it shouldn't even be visible. I know it's visible in the original GBC sprites but it's facing more to the side in those.
tl;dr: Use less colours for such a tiny style, but put more detail. Old man Zora should be more slouched, have a bigger mustache and the cane should be shorter and holding him up, the fin shouldn't be visible.
tl;dr: Use less colours for such a tiny style, but put more detail. Old man Zora should be more slouched, have a bigger mustache and the cane should be shorter and holding him up, the fin shouldn't be visible.