Users browsing this thread: 4 Guest(s)
Close this
#15
Which is the problem that I'm having. If you want us to sprite for your game, you need to tell us what to do. Not just "lol go crazy do what you want but make sure it's in style k"

We need to know specifics. What do you want the pokemon to look like? Exactly what tiles do you need done?

SPECIFICS. >:I
[Image: ndsMEF0.gif][Image: sig.gif]
Thanked by:


Messages In This Thread
Close this - by gmgaming - 05-12-2009, 08:17 PM
RE: Pokemon Atmos - by LeleleleMAXIMUM - 05-12-2009, 08:20 PM
RE: Pokemon Atmos - by Vipershark - 05-12-2009, 08:21 PM
RE: Pokemon Atmos - by gmgaming - 05-13-2009, 04:50 PM
RE: Pokemon Atmos - by LeleleleMAXIMUM - 05-12-2009, 08:24 PM
RE: Pokemon Atmos - by Vipershark - 05-13-2009, 05:19 PM
RE: Pokemon Atmos - by gmgaming - 05-13-2009, 06:26 PM
RE: Pokemon Atmos - by Vipershark - 05-13-2009, 06:59 PM
RE: Pokemon Atmos - by LeleleleMAXIMUM - 05-13-2009, 10:49 PM
RE: Pokemon Atmos - by Cshad - 05-13-2009, 10:51 PM
RE: Pokemon Atmos - by LeleleleMAXIMUM - 05-13-2009, 10:59 PM
RE: Pokemon Atmos - by Poke25 - 05-14-2009, 03:48 PM
RE: Pokemon Atmos - by gmgaming - 05-14-2009, 04:35 PM
RE: Pokemon Atmos - by Poke25 - 05-14-2009, 04:41 PM
RE: Pokemon Atmos - by Vipershark - 05-14-2009, 04:50 PM
RE: Pokemon Atmos - by LeleleleMAXIMUM - 05-14-2009, 10:48 PM
RE: Pokemon Atmos - by Britt - 05-16-2009, 02:13 PM
RE: Pokemon Atmos - by gmgaming - 05-16-2009, 03:18 PM
RE: Pokemon Atmos - by Vipershark - 05-16-2009, 05:10 PM
RE: Pokemon Atmos - by gmgaming - 05-16-2009, 09:04 PM
RE: Pokemon Atmos - by Poke25 - 05-16-2009, 05:46 PM
RE: Pokemon Atmos - by Vipershark - 05-17-2009, 01:41 AM
RE: Pokemon Atmos - by LeleleleMAXIMUM - 05-17-2009, 07:02 AM

Forum Jump: