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#22
I'm not just talking about that.
I'm talking about EVERYTHING.
What did you want the main trainer to look like? We can't sprite a trainer if we have no idea what to sprite.
What buildings do you want us to sprite? The Pokecenter and Pokemart are a given but what about the others? What should they look like?
Same with the tiles. How should they look?
You said you wanted 151 NEW pokemon. We need 151 pokemon descriptions.
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Messages In This Thread
Close this - by gmgaming - 05-12-2009, 08:17 PM
RE: Pokemon Atmos - by LeleleleMAXIMUM - 05-12-2009, 08:20 PM
RE: Pokemon Atmos - by Vipershark - 05-12-2009, 08:21 PM
RE: Pokemon Atmos - by gmgaming - 05-13-2009, 04:50 PM
RE: Pokemon Atmos - by LeleleleMAXIMUM - 05-12-2009, 08:24 PM
RE: Pokemon Atmos - by Vipershark - 05-13-2009, 05:19 PM
RE: Pokemon Atmos - by gmgaming - 05-13-2009, 06:26 PM
RE: Pokemon Atmos - by Vipershark - 05-13-2009, 06:59 PM
RE: Pokemon Atmos - by LeleleleMAXIMUM - 05-13-2009, 10:49 PM
RE: Pokemon Atmos - by Cshad - 05-13-2009, 10:51 PM
RE: Pokemon Atmos - by LeleleleMAXIMUM - 05-13-2009, 10:59 PM
RE: Pokemon Atmos - by Poke25 - 05-14-2009, 03:48 PM
RE: Pokemon Atmos - by gmgaming - 05-14-2009, 04:35 PM
RE: Pokemon Atmos - by Poke25 - 05-14-2009, 04:41 PM
RE: Pokemon Atmos - by Vipershark - 05-14-2009, 04:50 PM
RE: Pokemon Atmos - by LeleleleMAXIMUM - 05-14-2009, 10:48 PM
RE: Pokemon Atmos - by Britt - 05-16-2009, 02:13 PM
RE: Pokemon Atmos - by gmgaming - 05-16-2009, 03:18 PM
RE: Pokemon Atmos - by Vipershark - 05-16-2009, 05:10 PM
RE: Pokemon Atmos - by gmgaming - 05-16-2009, 09:04 PM
RE: Pokemon Atmos - by Poke25 - 05-16-2009, 05:46 PM
RE: Pokemon Atmos - by Vipershark - 05-17-2009, 01:41 AM
RE: Pokemon Atmos - by LeleleleMAXIMUM - 05-17-2009, 07:02 AM

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